void SetParamaters(Effect effect, EffectParameters parameters, EffectParameterFlags flags) { if (parameters == null) { return; } // Do not restart playing effect. flags |= effect.Status == EffectStatus.Playing ? EffectParameterFlags.NoRestart : EffectParameterFlags.Start; effect.SetParameters(parameters, flags); }
public void SetParameters(Effect eff, EffectParameterFlags flags) { throw new NotImplementedException(); }