Exemple #1
0
        public void SetGradientKey(Color[] _colors, float[] _alpha)
        {
            GradientColorKey[] newColorKeys = new GradientColorKey[_colors.Length];
            GradientAlphaKey[] newAlphaKeys = new GradientAlphaKey[_colors.Length];

            for (int i = 0; i < _colors.Length; ++i)
            {
                float time = i / (_colors.Length - 1);
                newColorKeys[i].color = _colors[i];
                newColorKeys[i].time  = time;

                newAlphaKeys[i].alpha = _alpha[i];
                newAlphaKeys[i].time  = time;
            }
            EffectGradient.SetKeys(newColorKeys, newAlphaKeys);
        }
Exemple #2
0
        public void SetGradientAlphaKey(params float[] _alpha)
        {
            GradientColorKey[] newColorKeys = new GradientColorKey[_alpha.Length];
            GradientAlphaKey[] newAlphaKeys = new GradientAlphaKey[_alpha.Length];

            for (int i = 0; i < _alpha.Length; ++i)
            {
                float time = i / (_alpha.Length - 1);
                newColorKeys[i].color = i < EffectGradient.colorKeys.Length ? EffectGradient.colorKeys[i].color : Color.white;
                newColorKeys[i].time  = time;

                newAlphaKeys[i].alpha = _alpha[i];
                newAlphaKeys[i].time  = time;
            }
            EffectGradient.SetKeys(newColorKeys, newAlphaKeys);
        }