private void DrawControlPanel() { EditorGUILayout.BeginHorizontal(); EditorGUILayout.Space(); if (GUILayout.Button("", EditorToolkit.BoundariesIconButton())) { Selection.activeGameObject = MenuExtensions.GetBoundariesControllerRoot(); } EditorGUILayout.Space(); if (GUILayout.Button("", EditorToolkit.ZonesIconButton())) { Selection.activeGameObject = MenuExtensions.GetZonesControllerRoot(); } EditorGUILayout.Space(); if (GUILayout.Button("", EditorToolkit.PoolsIconButton())) { Selection.activeGameObject = MenuExtensions.GetPoolControllerRoot(); } EditorGUILayout.Space(); EditorGUILayout.EndHorizontal(); EditorGUILayout.Space(); EditorGUILayout.Space(); }