Exemple #1
0
    void HighlightRoom()
    {
        EditorMiniMapRoom oldRoom = selectedRoom;

        selectedRoom = miniMapRooms[roomX, roomY];
        selectedRoom.CheckRoomImage();
        if (oldRoom != null)
        {
            oldRoom.CheckRoomImage();
        }
//        if (selectedRoom != null) {
//            selectedRoom.sprite = spriteOff;
//        }
//        selectedRoom.sprite = spriteOn;
    }