private void LoadGallery() { GameObject _gameObject = new GameObject("EditorGallery"); _gameObject.hideFlags = HideFlags.HideInHierarchy; m_gallery = _gameObject.AddComponent <EditorMediaGallery>(); }
private void LoadGallery () { GameObject _gameObject = new GameObject("EditorGallery"); _gameObject.hideFlags = HideFlags.HideInHierarchy; m_gallery = _gameObject.AddComponent<EditorMediaGallery>(); }