Exemple #1
0
 void Start()
 {
     foreach (GameObject marker in twistLimitMarkers)
     {
         marker.SetActive(false);
     }
     this.editorGuiManager = GameObject.FindObjectOfType <EditorGuiManager> ();
     editorGuiManager.Init();
 }
        protected override void LoadContent()
        {
            _spriteBatch = new SpriteBatch(GraphicsDevice);

            App.Register(_spriteBatch);

            Art.LoadContent(Content);
            SharedArt.LoadContent(Content);
            LibContent.SetContents();

            _text       = DependencyInjection.Resolve <IText>();
            _guiManager = new EditorGuiManager();
        }