private void AddCard(EditorCardModel cardModel, bool select)
        {
            var node = new TreeNode(cardModel.Name)
            {
                Tag = cardModel,
                ImageKey = "Card",
                SelectedImageKey = "Card"
            };
            CreateNodeParent(cardModel.Category).Add(node);
            cardModel.Behaviors.ForEach(bhv => AddBehavior(bhv, node, select));

            if (select)
            {
                ShowNode(node, true);
            }
        }
Exemple #2
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        private void toolStripButtonNewCard_Click(object sender, EventArgs e)
        {
            var dlg = new NewCard(m_document);
            if (dlg.ShowDialog() == DialogResult.OK)
            {
                var n = treeViewCards.SelectedNode;
                for (; n != null && n.Tag != null; n = n.Parent)
                { }
                var category = n != null ? n.FullPath : String.Empty;

                var model = new EditorCardModel
                {
                    Category = category,
                    Id = dlg.CardId,
                    Name = dlg.CardId,
                    Description = "",
                    ArtworkUri = ""
                };
                m_document.Cards.Add(model);
                AddCard(model, true);

                m_isModified = true;
                UpdateTitle();
            }
        }
Exemple #3
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 private void RefreshCardViewer(EditorCardModel cardModel)
 {
     if (cardModel == null)
     {
         lblCardId.Text = string.Empty;
         lblCardName.Text = string.Empty;
         txtCardDescription.Text = string.Empty;
         lblCardAttack.Text = string.Empty;
         lblCardLife.Text = string.Empty;
         return;
     }
     lblCardId.Text = cardModel.Id;
     lblCardName.Text = cardModel.Name;
     txtCardDescription.Text = cardModel.Description;
     if (cardModel.Behaviors.FirstOrDefault(bhv => bhv is Behaviors.Warrior.ModelType) != null)
     {
         Behaviors.Warrior.ModelType warrior = (Behaviors.Warrior.ModelType)
             cardModel.Behaviors.FirstOrDefault(bhv => bhv is Behaviors.Warrior.ModelType);
         lblCardAttack.Text = warrior.Attack.ToString();
         lblCardLife.Text = warrior.Life.ToString();
     }
     else
     {
         lblCardAttack.Text = string.Empty;
         lblCardLife.Text = string.Empty;
     }
 }