public void HandleTypeChanged(Editing.TerrainChangeType value) { if (mIsValueChangedSurpressed) { return; } switch (value) { case Editing.TerrainChangeType.Blur: mWidget.BlurRadio.IsChecked = true; break; case Editing.TerrainChangeType.Elevate: mWidget.RaiseRadio.IsChecked = true; break; case Editing.TerrainChangeType.Flatten: mWidget.FlattenRadio.IsChecked = true; break; case Editing.TerrainChangeType.Shading: mWidget.ShadingRadio.IsChecked = true; break; } }
public void HandleType(Editing.TerrainChangeType value) { mIsValueChangedSurpressed = true; Editing.TerrainChangeManager.Instance.ChangeType = value; mIsValueChangedSurpressed = false; }