Exemple #1
0
        private void Add_Click(object sender, EventArgs e)
        {
            EditCamera form   = new EditCamera();
            var        result = form.ShowDialog(this);

            if (result != DialogResult.OK)
            {
                return;
            }

            try
            {
                var cam = new CameraInfo();
                cam.Description = "";
                cam.Id          = form.CameraId;
                cam.Location    = new Uri(form.Url);
                cam.Provider    = form.CameraType;

                this.Presenter.AddCamera(cam);
            }
            catch (System.Exception ex)
            {
                MessageBox.Show(ex.Message);
            }
        }
Exemple #2
0
    void Start()
    {
        viewCam = GameObject.Find("Main Camera").GetComponent <EditCamera>();

        txt        = Resources.Load(viewerTextPath + "/ToonMaidCool_MotionList") as TextAsset;
        motionList = txt.text.Split(new char[] { '\n' }, 4);

        SetInitModel();

        currentAsi   = animator.GetCurrentAnimatorStateInfo(0);
        prevAsi      = currentAsi;
        currentAsi_F = animator.GetCurrentAnimatorStateInfo(1);
        prevAsi_F    = currentAsi_F;
    }
Exemple #3
0
    void Start()
    {
        viewCam = GameObject.Find("Main Camera").GetComponent<EditCamera>();

        txt = Resources.Load(viewerTextPath + "/ToonMaidCool_MotionList") as TextAsset;
        motionList = txt.text.Split(new char[]{'\n'},4);

        SetInitModel();

        currentAsi = animator.GetCurrentAnimatorStateInfo(0);
        prevAsi = currentAsi;
        currentAsi_F = animator.GetCurrentAnimatorStateInfo(1);
        prevAsi_F = currentAsi_F;
    }