public void MoveAgent() { Edge_IA e = CalcMinorPath(); New_Node_IA n = e.OtherPeerNode(LocalNodePos); myBoid.GoTo(n); }
public void MoveAgent(New_Node_IA myTarget) { Target = myTarget; Edge_IA e = CalcMinorPath(); New_Node_IA n = e.OtherPeerNode(LocalNodePos); myBoid.GoTo(n); }