Exemple #1
0
    // Start is called before the first frame update
    void Start()
    {
        //Get instance associated with EaseTweenManager gameObject
        try {
            this.tween = GameObject.FindObjectOfType <EaseTweenManager>();
        }
        catch (Exception e) {
            Debug.LogException(e);
        }

        this.playerHealth          = this.maxHealth;
        this.oldFill               = this.maxHealth;
        this.playerHealthText.text = this.playerHealth.ToString();
    }
Exemple #2
0
    // Start is called before the first frame update
    void Start()
    {
        try {
            //Set tooltips to inactive to start
            this.tooltipBalance.SetActive(false);
            if (this.tooltipHighScore != null)
            {
                this.tooltipHighScore.SetActive(false);
            }

            //If the player is just starting out with no money accumulated, then provide $30 to start off
            if (PlayerPrefs.GetInt("moneyBalance") < 30)
            {
                PlayerPrefs.SetInt("moneyBalance", 30);
                PlayerPrefs.Save();
            }
            //Load in the saved money balance just before the current game session begins
            this.moneyBalance          = PlayerPrefs.GetInt("moneyBalance");
            this.moneyBalanceText.text = this.moneyBalance.ToString();

            //Load in saved high score of money collected just before the current game session begins
            this.moneyHighScore = PlayerPrefs.GetInt("moneyHighScore");
            if (this.moneyHighScoreText != null)
            {
                this.moneyHighScoreText.text = this.moneyHighScore.ToString();
            }

            //Display amount collected just before current game begins
            if (this.moneyCollectedText != null)
            {
                this.moneyCollectedText.text = this.moneyCollected.ToString();
            }
        }
        catch (Exception e) {
            Debug.LogException(e);
        }


        //Get instance associated with EaseTweenManager gameObject
        try {
            this.tween = GameObject.FindObjectOfType <EaseTweenManager>();
        }
        catch (Exception e) {
        }
    }