/// <summary>
                    /// 创建数据转换驱动
                    /// </summary>
                    /// <param name="type">驱动类型</param>
                    /// <returns>驱动对象的指针,用factory销毁</returns>
                    public static EarthView.World.Spatial3D.DataExchange.ModelDataDriver CreateDriver(EarthView.World.Spatial3D.DataExchange.EVMODELDATADRIVERTYPE type)
                    {
                        IntPtr __ptr = EarthView_World_Spatial3D_DataExchange_CModelDataDriverFactory_createDriver_CModelDataDriver_EVModelDataDriverType(type);

                        if (__ptr == IntPtr.Zero)
                        {
                            return(null);
                        }
                        EarthView.World.Spatial3D.DataExchange.ModelDataDriver csObj = new EarthView.World.Spatial3D.DataExchange.ModelDataDriver(CreatedWhenConstruct.CWC_NotToCreate);
                        csObj.BindNativeObject(__ptr, "CModelDataDriver");
                        IClassFactory csObjClassFactory = GlobalClassFactoryMap.Get(csObj.GetCppInstanceTypeName());

                        if (csObjClassFactory != null)
                        {
                            csObj.Delegate = true;
                            csObj          = csObjClassFactory.Create() as EarthView.World.Spatial3D.DataExchange.ModelDataDriver;
                            csObj.BindNativeObject(__ptr, "CModelDataDriver");
                        }
                        return(csObj);
                    }
 public override void SetDestDataDriver(EarthView.World.Spatial3D.DataExchange.ModelDataDriver ref_driver)
 {
     base.SetDestDataDriver_NoVirtual(ref_driver);
 }
 /// <summary>
 /// 销毁数据转换驱动
 /// </summary>
 /// <param name="driver">要释放的驱动</param>
 /// <returns></returns>
 public static void DisposeDriver(EarthView.World.Spatial3D.DataExchange.ModelDataDriver driver)
 {
     EarthView_World_Spatial3D_DataExchange_CModelDataDriverFactory_disposeDriver_void_CModelDataDriver(object.Equals(driver, null) ? IntPtr.Zero : driver.NativeObject);
 }