public void SetAudioVolume(E_AudioType type, float value) { switch (type) { case E_AudioType.Master: AudioVolumeInfo.MasterVolume = value; break; case E_AudioType.Music: AudioVolumeInfo.BGMVoulume = value; break; case E_AudioType.Audio: AudioVolumeInfo.AudioVolume = value; break; } }
public PlayAudioEvent(DelayEvent eventData) { _audioType = eventData.AuidoType; _audioClip = eventData.Audio; }