public void SetMpGaugeParam(EUnitSide Side, int CurrentMp, int MaxMp, int YosokuDamageMp = 0, int YosokuHealMp = 0) { if (UnityEngine.Object.op_Equality((UnityEngine.Object) this.MpGauge, (UnityEngine.Object)null)) { return; } int PlusValue = 0; if (0 < YosokuDamageMp) { PlusValue = -YosokuDamageMp; } else if (0 < YosokuHealMp) { PlusValue = YosokuHealMp; } if (Side == EUnitSide.Player) { this.SetGaugeParamInternal(ref this.mMpGaugeParam, TargetPlate.EGaugeType.PLAYER_MP, CurrentMp, MaxMp, PlusValue); } else { this.SetGaugeParamInternal(ref this.mMpGaugeParam, TargetPlate.EGaugeType.PLAYER_MP, CurrentMp, MaxMp, PlusValue); } }
public void SetHpGaugeParam(EUnitSide Side, int CurrentHp, int MaxHp, int YosokuDamageHp = 0, int YosokuHealHp = 0, bool is_max_damage = false) { if (UnityEngine.Object.op_Equality((UnityEngine.Object) this.HpGauge, (UnityEngine.Object)null)) { return; } int PlusValue = YosokuHealHp - YosokuDamageHp; if (is_max_damage && PlusValue != 0) { int num = MaxHp; MaxHp = Math.Max(num + PlusValue, 0); this.mHpGaugeParam.MaxValue = num == 0 ? 1f : Mathf.Clamp01((float)MaxHp / (float)num); CurrentHp = Mathf.Clamp(CurrentHp, 0, MaxHp); PlusValue = 0; } else { this.mHpGaugeParam.MaxValue = 1f; } if (Side == EUnitSide.Player) { this.SetGaugeParamInternal(ref this.mHpGaugeParam, TargetPlate.EGaugeType.PLAYER_HP, CurrentHp, MaxHp, PlusValue); } else { this.SetGaugeParamInternal(ref this.mHpGaugeParam, TargetPlate.EGaugeType.ENEMY_HP, CurrentHp, MaxHp, PlusValue); } }
private bool checkTarget(Unit target, bool is_eff = false) { bool flag = false; ESkillTarget eskillTarget = this.mTrickParam.Target; if (is_eff) { eskillTarget = this.mTrickParam.EffTarget; } switch (eskillTarget) { case ESkillTarget.Self: if (this.mCreateUnit != null) { flag = target == this.mCreateUnit; break; } break; case ESkillTarget.SelfSide: EUnitSide eunitSide1 = EUnitSide.Enemy; if (this.mCreateUnit != null) { eunitSide1 = this.mCreateUnit.Side; } flag = target.Side == eunitSide1; break; case ESkillTarget.EnemySide: EUnitSide eunitSide2 = EUnitSide.Enemy; if (this.mCreateUnit != null) { eunitSide2 = this.mCreateUnit.Side; } flag = target.Side != eunitSide2; break; case ESkillTarget.UnitAll: flag = true; break; case ESkillTarget.NotSelf: if (this.mCreateUnit != null) { flag = target != this.mCreateUnit; break; } break; } return(flag); }
public bool IsVaild(Unit unit) { bool flag = false; EUnitSide eunitSide = EUnitSide.Enemy; if (this.data.CreateUnit != null) { eunitSide = this.data.CreateUnit.Side; } switch (this.param.Target) { case ESkillTarget.Self: if (this.data.CreateUnit == unit) { flag = true; break; } break; case ESkillTarget.SelfSide: if (eunitSide == unit.Side) { flag = true; break; } break; case ESkillTarget.EnemySide: if (eunitSide != unit.Side) { flag = true; break; } break; case ESkillTarget.UnitAll: flag = true; break; case ESkillTarget.NotSelf: if (this.data.CreateUnit != unit) { flag = true; break; } break; } return(flag && (this.data.CondEffect == null || this.data.CondEffect.CheckEnableCondTarget(unit))); }
public void SetHpGaugeParam(EUnitSide Side, int CurrentHp, int MaxHp, int YosokuDamageHp = 0, int YosokuHealHp = 0) { if (UnityEngine.Object.op_Equality((UnityEngine.Object) this.HpGauge, (UnityEngine.Object)null)) { return; } int PlusValue = YosokuHealHp - YosokuDamageHp; if (Side == EUnitSide.Player) { this.SetGaugeParamInternal(ref this.mHpGaugeParam, TargetPlate.EGaugeType.PLAYER_HP, CurrentHp, MaxHp, PlusValue); } else { this.SetGaugeParamInternal(ref this.mHpGaugeParam, TargetPlate.EGaugeType.ENEMY_HP, CurrentHp, MaxHp, PlusValue); } }
public bool IsVisual(Unit unit) { switch (this.param.VisualType) { case eTrickVisualType.PLAYER: EUnitSide eunitSide = EUnitSide.Enemy; if (this.data.CreateUnit != null) { eunitSide = this.data.CreateUnit.Side; } if (eunitSide == unit.Side) { return(true); } break; case eTrickVisualType.ALL: return(true); } return(false); }
// Token: 0x06000BDB RID: 3035 RVA: 0x0011429C File Offset: 0x0011249C public void UpdateLineTag(int LineTableID) { if (DataManager.CompareStr(DataManager.MapDataController.MapLineTable[LineTableID].playerName, DataManager.Instance.RoleAttr.Name) == 0) { DataManager.Instance.RoleAlliance.Tag.ClearString(); DataManager.Instance.RoleAlliance.Tag.Append(DataManager.MapDataController.MapLineTable[LineTableID].allianceTag); if (DataManager.Instance.RoleAlliance.Tag.Length == 0) { DataManager.Instance.RoleAlliance.Id = 0u; DataManager.Instance.RoleAlliance.KingdomID = 0; } LineNode lineValue = this.mapLineController.getLineValue(DataManager.MapDataController.MapLineTable[LineTableID].lineObject); lineValue.NodeName.updateName(DataManager.MapDataController.MapLineTable[LineTableID].playerName, DataManager.MapDataController.MapLineTable[LineTableID].allianceTag, 0, null); } else { bool bEase = true; ELineColor color = ELineColor.BLUE; EUnitSide unitSide = EUnitSide.BLUE; DataManager.checkLineColorID(LineTableID, out color, out unitSide, out bEase); this.mapLineController.setLineColor(DataManager.MapDataController.MapLineTable[LineTableID].lineObject, color, unitSide, DataManager.MapDataController.MapLineTable[LineTableID].playerName, DataManager.MapDataController.MapLineTable[LineTableID].allianceTag, bEase); } }
public void ResetHpGauge(EUnitSide Side, int CurrentHp, int MaxHp) { this.SetHpGaugeParam(Side, CurrentHp, MaxHp, 0, 0, false); this.UpdateGauge(this.mHpGaugeParam, this.HpGauge, this.HpMaxGauge); }
// Token: 0x06000ABA RID: 2746 RVA: 0x000E6004 File Offset: 0x000E4204 public LineNode createLine(MapLine mapLine, Vector3 from, Vector3 to, ELineColor color, EUnitSide unitSide, bool bEase = true, bool NeedRenderLine = true, EMonsterFace MonsterFace = EMonsterFace.LEFT, byte bLoop = 0) { CHAOS chaos = GameManager.ActiveGameplay as CHAOS; if (chaos == null || chaos.realmController == null || chaos.realmController.mapLineController == null) { return(null); } if (chaos.realmController.mapLineController.m_Bundle == null) { chaos.realmController.mapLineController.m_Bundle = AssetManager.GetAssetBundle("Role/FlowLinePrefab", 0L); } uint num = mapLine.during; long begin = (long)mapLine.begin; if (num <= 0u) { return(null); } int num2 = (int)(begin + (long)((ulong)num) - DataManager.Instance.ServerTime); if (num2 <= 0) { return(null); } byte side = (byte)unitSide; from = this.m_Parent.transform.InverseTransformPoint(from); from.z = 0f; to = this.m_Parent.transform.InverseTransformPoint(to); to.z = 0f; long num3 = DataManager.Instance.ServerTime - begin; num3 = Math.Max(num3, 0L); num3 = Math.Min(num3, (long)((ulong)num)); float num4 = (float)num3; float num5 = Vector3.Distance(from, to); float num6 = num5 / num * 2f; EMarchEventType emarchEventType = EMarchEventType.EMET_Camp; byte b = mapLine.lineFlag; if (b >= 23) { if (num4 >= 5f) { emarchEventType = (EMarchEventType)b; b = (byte)this.RetreatToReturn((EMarchEventType)b); } else if (b == 24 || b == 25) { side = ((color != ELineColor.DEEPBLUE) ? 0 : 1); } } LineNode lineNode = null; GameObject gameObject; if (this.workingLine != null) { gameObject = this.workingLine.gameObject; gameObject.SetActive(true); this.setupLineNode(lineNode, num5, bEase, (byte)color); } else { if (this.m_Bundle == null) { this.m_Bundle = chaos.realmController.mapLineController.m_Bundle; } gameObject = (UnityEngine.Object.Instantiate(this.m_Bundle.mainAsset) as GameObject); gameObject.transform.parent = this.m_Parent.transform; MeshFilter component = gameObject.GetComponent <MeshFilter>(); Mesh mesh = new Mesh(); MeshRenderer component2 = gameObject.GetComponent <MeshRenderer>(); component2.material.renderQueue = 3001; component.mesh = mesh; lineNode = new LineNode(); lineNode.gameObject = gameObject; lineNode.lineTransform = gameObject.transform; GameObject gameObject2 = new GameObject("movingNode"); gameObject2.transform.parent = gameObject.transform; gameObject2.transform.Rotate(0f, 90f, 0f); lineNode.movingNode = gameObject2.transform; lineNode.meshFilter = component; lineNode.renderer = component2; this.setupLineNode(lineNode, num5, bEase, (byte)color); this.workingLine = lineNode; } float num7 = num4; if (b >= 23 || emarchEventType >= EMarchEventType.EMET_AttackRetreat) { num -= 5u; num7 -= 5f; num7 = ((num7 >= 0f) ? num7 : 0f); } lineNode.lineTableID = (int)mapLine.lineID; lineNode.timeOffset = num7; lineNode.inverseMaxTime = ((num <= 0u) ? 0f : (1f / num)); float x = num5 * (lineNode.timeOffset * lineNode.inverseMaxTime) - num5 * 0.5f; lineNode.movingNode.localPosition = new Vector3(x, 0f, 0f); lineNode.speedRate = num6 / 1.75f; lineNode.unitSpeedRate = 1f; lineNode.bFocus = bLoop; Vector3 from2 = to - from; float num8 = Vector3.Angle(from2, Vector3.right); if (from2.y < 0f) { num8 = 360f - num8; } gameObject.transform.rotation = Quaternion.identity; gameObject.transform.localPosition = from + (to - from) * 0.5f; gameObject.transform.rotation = Quaternion.AngleAxis(num8, Vector3.forward); gameObject.transform.localScale = Vector3.one; this.recalculateSpeed(lineNode, mapLine, true); if (lineNode != null && lineNode.movingNode != null) { if (lineNode.sheetUnit == null) { lineNode.sheetUnit = new SheetAnimationUnitGroupNewbie(); } SheetAnimationUnitGroupNewbie sheetAnimationUnitGroupNewbie = lineNode.sheetUnit as SheetAnimationUnitGroupNewbie; sheetAnimationUnitGroupNewbie.transform.parent = null; sheetAnimationUnitGroupNewbie.transform.rotation = Quaternion.identity; sheetAnimationUnitGroupNewbie.transform.parent = lineNode.movingNode; sheetAnimationUnitGroupNewbie.transform.localPosition = Vector3.zero; byte b2 = 0; if (b == 27 && MonsterFace == EMonsterFace.RIGHT) { b2 |= 1; } sheetAnimationUnitGroupNewbie.setupAnimUnit(side, b, num8, b2); sheetAnimationUnitGroupNewbie.resetScale(); lineNode.flag = b; lineNode.angle = num8; lineNode.side = side; lineNode.MonsterFace = MonsterFace; if (b >= 23) { float timer = 5f - num4; lineNode.renderer.enabled = false; lineNode.action = ELineAction.ACTION_BEFORE; lineNode.timer = timer; } } if (lineNode != null && !NeedRenderLine) { if (lineNode.action == ELineAction.ACTION_BEFORE) { lineNode.action = ELineAction.ACTION_BEFORE_WITHOUT_LINE; } lineNode.renderer.enabled = false; } return(lineNode); }
// Token: 0x06000BD6 RID: 3030 RVA: 0x00113A3C File Offset: 0x00111C3C public void AddLine(int LineTableID, bool show = true) { if (DataManager.MapDataController.MapLineTable[LineTableID].lineObject != null) { return; } EUnitSide? eunitSide = null; ELineColor?elineColor = null; ushort num = 0; if (!GameConstants.IsPetSkillLine(LineTableID) && !GameConstants.IsSoccerRunningLine(LineTableID)) { for (int i = 0; i < this.mapLineController.FakeRetreatList.Count; i++) { int num2 = GameConstants.PointCodeToMapID(DataManager.MapDataController.MapLineTable[LineTableID].start.zoneID, DataManager.MapDataController.MapLineTable[LineTableID].start.pointID); POINT_KIND pointKind = (POINT_KIND)DataManager.MapDataController.LayoutMapInfo[num2].pointKind; PointCode start = DataManager.MapDataController.MapLineTable[LineTableID].start; if (start.pointID == this.mapLineController.FakeRetreatList[i].point.pointID && start.zoneID == this.mapLineController.FakeRetreatList[i].point.zoneID) { if (this.mapLineController.FakeRetreatList[i].flag != 0) { eunitSide = new EUnitSide?(this.mapLineController.FakeRetreatList[i].unitSide); elineColor = new ELineColor?(this.mapLineController.FakeRetreatList[i].lineColor); } num = this.mapLineController.FakeRetreatList[i].emoji; this.mapLineController.FakeRetreatList.RemoveAt(i); break; } if (this.mapLineController.FakeRetreatList[i].lineFlag == EMarchEventType.EMET_RallyAttack && DataManager.MapDataController.MapLineTable[LineTableID].lineFlag == 17) { int num3 = GameConstants.PointCodeToMapID(this.mapLineController.FakeRetreatList[i].point.zoneID, this.mapLineController.FakeRetreatList[i].point.pointID); POINT_KIND pointKind2 = (POINT_KIND)DataManager.MapDataController.LayoutMapInfo[num3].pointKind; if (pointKind2 == POINT_KIND.PK_YOLK && DataManager.MapDataController.MapLineTable[LineTableID].end.pointID == this.mapLineController.FakeRetreatList[i].point2.pointID && DataManager.MapDataController.MapLineTable[LineTableID].end.zoneID == this.mapLineController.FakeRetreatList[i].point2.zoneID) { this.mapLineController.FakeRetreatList.RemoveAt(i); break; } } } } bool bEase = true; ELineColor color = ELineColor.BLUE; EUnitSide unitSide = EUnitSide.BLUE; DataManager.checkLineColorID(LineTableID, out color, out unitSide, out bEase); if (eunitSide != null) { unitSide = eunitSide.Value; color = elineColor.Value; } float d = DataManager.MapDataController.zoomSize * this.CanvasrectranScale; Vector2 vector = this.mapTileController.getTilePosition(DataManager.MapDataController.MapLineTable[LineTableID].start.zoneID, DataManager.MapDataController.MapLineTable[LineTableID].start.pointID) * d; Vector3 from = new Vector3(vector.x, vector.y, 0f); vector = this.mapTileController.getTilePosition(DataManager.MapDataController.MapLineTable[LineTableID].end.zoneID, DataManager.MapDataController.MapLineTable[LineTableID].end.pointID) * d; int layoutMapInfoID = 0; sbyte b = 0; if (!GameConstants.IsPetSkillLine(LineTableID) && !GameConstants.IsSoccerRunningLine(LineTableID) && DataManager.MapDataController.MapLineTable[LineTableID].lineFlag == 27) { if (NetworkManager.ServerTime - DataManager.MapDataController.MapLineTable[LineTableID].begin < 5.0) { layoutMapInfoID = GameConstants.PointCodeToMapID(DataManager.MapDataController.MapLineTable[LineTableID].start.zoneID, DataManager.MapDataController.MapLineTable[LineTableID].start.pointID); b = this.mapTileController.getNPCDir((uint)layoutMapInfoID); } else { layoutMapInfoID = GameConstants.PointCodeToMapID(DataManager.MapDataController.MapLineTable[LineTableID].start.zoneID, DataManager.MapDataController.MapLineTable[LineTableID].start.pointID); this.mapTileController.UpdateMapNPCHurt((uint)layoutMapInfoID, false); layoutMapInfoID = 0; } } byte b2 = 0; if (this.IsPowerSoccer(LineTableID)) { b2 |= 1; } LineNode lineNode = this.mapLineController.createLine(LineTableID, from, new Vector3(vector.x, vector.y, 0f), color, unitSide, bEase, show, ((int)b >= 0) ? EMonsterFace.LEFT : EMonsterFace.RIGHT, b2); DataManager.MapDataController.MapLineTable[LineTableID].lineObject = ((lineNode != null) ? lineNode.gameObject : null); if (lineNode != null && (int)b != 0) { this.mapTileController.setNPCLinenode((uint)layoutMapInfoID, lineNode); } if (num != 0 && lineNode.action != ELineAction.NORMAL) { MapLine mapLine = DataManager.MapDataController.MapLineTable[LineTableID]; mapLine.baseFlag |= 1; DataManager.MapDataController.MapLineTable[LineTableID].emojiID = num; this.UpdateLineEmoji(LineTableID); } this.CheckShowMapWeaponLine(LineTableID); }
// Token: 0x06000BD5 RID: 3029 RVA: 0x001131B0 File Offset: 0x001113B0 public void DelLine(int LineTableID, byte Send = 1, byte bDelAll = 0) { if (this.mapLineController != null && DataManager.MapDataController.MapLineTable[LineTableID].lineObject != null) { bool forceRemove = false; if (!GameConstants.IsPetSkillLine(LineTableID) && !GameConstants.IsSoccerRunningLine(LineTableID)) { if (DataManager.MapDataController.MapLineTable[LineTableID].lineFlag == 27 && NetworkManager.ServerTime - DataManager.MapDataController.MapLineTable[LineTableID].begin < 5.0) { this.mapTileController.UpdateMapNPCFighterLeave((uint)GameConstants.PointCodeToMapID(DataManager.MapDataController.MapLineTable[LineTableID].start.zoneID, DataManager.MapDataController.MapLineTable[LineTableID].start.pointID), LineTableID); } else if (DataManager.MapDataController.MapLineTable[LineTableID].lineFlag == 12) { this.mapLineController.LastRallyName.ClearString(); this.mapLineController.LastRallyName.Append(DataManager.MapDataController.MapLineTable[LineTableID].playerName); } if (Send != 255 && (DataManager.MapDataController.MapLineTable[LineTableID].lineFlag == 5 || DataManager.MapDataController.MapLineTable[LineTableID].lineFlag == 6 || DataManager.MapDataController.MapLineTable[LineTableID].lineFlag == 7 || DataManager.MapDataController.MapLineTable[LineTableID].lineFlag == 12 || DataManager.MapDataController.MapLineTable[LineTableID].lineFlag == 9)) { bool flag = true; int num = GameConstants.PointCodeToMapID(DataManager.MapDataController.MapLineTable[LineTableID].end.zoneID, DataManager.MapDataController.MapLineTable[LineTableID].end.pointID); POINT_KIND pointKind = (POINT_KIND)DataManager.MapDataController.LayoutMapInfo[num].pointKind; if (pointKind == POINT_KIND.PK_NONE) { flag = false; } else if (DataManager.MapDataController.IsResources((uint)num)) { int tableID = (int)DataManager.MapDataController.LayoutMapInfo[num].tableID; if (DataManager.CompareStr(DataManager.MapDataController.ResourcesPointTable[tableID].playerName, string.Empty) == 0) { flag = false; } } else if (pointKind == POINT_KIND.PK_CITY) { int tableID2 = (int)DataManager.MapDataController.LayoutMapInfo[num].tableID; if (DataManager.CompareStr(DataManager.MapDataController.PlayerPointTable[tableID2].allianceTag, DataManager.MapDataController.MapLineTable[LineTableID].allianceTag) == 0) { flag = false; } } if (flag) { FakeRetreat item = new FakeRetreat(0); item.point = DataManager.MapDataController.MapLineTable[LineTableID].end; item.point2 = DataManager.MapDataController.MapLineTable[LineTableID].start; item.lineFlag = (EMarchEventType)DataManager.MapDataController.MapLineTable[LineTableID].lineFlag; bool flag2 = true; ELineColor lineColor = ELineColor.BLUE; EUnitSide unitSide = EUnitSide.BLUE; DataManager.checkLineColorID(LineTableID, out lineColor, out unitSide, out flag2); item.unitSide = unitSide; item.lineColor = lineColor; item.playerName.ClearString(); item.playerName.Append(DataManager.MapDataController.MapLineTable[LineTableID].playerName); item.allianceTag.ClearString(); item.allianceTag.Append(DataManager.MapDataController.MapLineTable[LineTableID].allianceTag); item.emoji = DataManager.MapDataController.MapLineTable[LineTableID].emojiID; this.mapLineController.FakeRetreatList.Add(item); } } } else if (GameConstants.IsPetSkillLine(LineTableID)) { long num2 = (long)(DataManager.MapDataController.MapLineTable[LineTableID].begin + (ulong)DataManager.MapDataController.MapLineTable[LineTableID].during); uint during = DataManager.MapDataController.MapLineTable[LineTableID].during; if (during <= 2u || Math.Abs(num2 - DataManager.Instance.ServerTime) <= 1L) { Door door = GUIManager.Instance.FindMenu(EGUIWindow.Door) as Door; if (door == null || door.m_eMode == EUIOriginMode.Show) { byte lineFlag = DataManager.MapDataController.MapLineTable[LineTableID].lineFlag; MapDamageEffTb recordByKey = PetManager.Instance.MapDamageEffTable.GetRecordByKey((ushort)lineFlag); if (recordByKey.ID == (ushort)lineFlag) { float d = DataManager.MapDataController.zoomSize * this.CanvasrectranScale; Vector2 vector = this.mapTileController.getTilePosition(DataManager.MapDataController.MapLineTable[LineTableID].end.zoneID, DataManager.MapDataController.MapLineTable[LineTableID].end.pointID) * d; Vector3 value = new Vector3(vector.x, vector.y, 0f); CString cstring = StringManager.Instance.SpawnString(30); if (recordByKey.SoundPakNO != 0) { cstring.ClearString(); cstring.StringToFormat("Role/"); cstring.IntToFormat((long)recordByKey.SoundPakNO, 3, false); cstring.AppendFormat("{0}{1}"); if (AssetManager.GetAssetBundleDownload(cstring, AssetPath.Role, AssetType.HeroSFX, recordByKey.SoundPakNO, false)) { AudioManager.Instance.PlaySFX(recordByKey.HitSound, 0f, PitchKind.NoPitch, null, new Vector3?(value)); } } else { AudioManager.Instance.PlaySFX(recordByKey.HitSound, 0f, PitchKind.NoPitch, null, new Vector3?(value)); } if (recordByKey.ParticlePakNO != 0) { cstring.ClearString(); cstring.StringToFormat("Particle/Monster_Effects_"); cstring.IntToFormat((long)recordByKey.ParticlePakNO, 3, false); cstring.AppendFormat("{0}{1}"); if (AssetManager.GetAssetBundleDownload(cstring, AssetPath.Particle, AssetType.Effects, recordByKey.ParticlePakNO, false)) { DataManager.MapDataController.MapWeaponDefense(DataManager.MapDataController.MapLineTable[LineTableID].end.zoneID, DataManager.MapDataController.MapLineTable[LineTableID].end.pointID, recordByKey.HitParticle, (float)recordByKey.HitParticleDuring * 0.001f); } } else { DataManager.MapDataController.MapWeaponDefense(DataManager.MapDataController.MapLineTable[LineTableID].end.zoneID, DataManager.MapDataController.MapLineTable[LineTableID].end.pointID, recordByKey.HitParticle, (float)recordByKey.HitParticleDuring * 0.001f); } StringManager.Instance.DeSpawnString(cstring); } } } } else { forceRemove = true; if (bDelAll == 0) { MapLine mapLine = DataManager.MapDataController.MapLineTable[LineTableID]; if ((mapLine.lineFlag & 56) == 56) { if (mapLine.start.zoneID != mapLine.end.zoneID || mapLine.start.pointID != mapLine.end.pointID) { Vector3 b = this.PointCodeToWorldPosition(mapLine.start.zoneID, mapLine.start.pointID); Vector3 vector2 = this.PointCodeToWorldPosition(mapLine.end.zoneID, mapLine.end.pointID); this.mapLineController.addSoccerFakeLine(vector2, new Vector3?(vector2 - b), 0); } } else { long num3 = (long)(mapLine.begin + (ulong)mapLine.during); uint during2 = mapLine.during; long num4 = Math.Abs(num3 - DataManager.Instance.ServerTime); if (during2 <= 2u || num4 <= 1L) { this.mapLineController.CheckTouchDownPosEffect(mapLine.end.zoneID, mapLine.end.pointID); } LineNode nodeByGameObject = this.mapLineController.GetNodeByGameObject(DataManager.MapDataController.MapLineTable[LineTableID].lineObject, false); this.mapLineController.PlaySoccerArrive(nodeByGameObject); } } } Send = ((Send != byte.MaxValue) ? Send : 1); if (bDelAll != 0) { forceRemove = true; } this.mapTileController.CheckDelFocusGroup(LineTableID, Send); this.mapLineController.CheckRemoveLine(DataManager.MapDataController.MapLineTable[LineTableID].lineObject, forceRemove); } }