void SetLOD_High() { ShaderLevel = EShaderLevel.High; }
void SetLOD_Low() { ShaderLevel = EShaderLevel.Low; }
void SetLOD_Normal() { ShaderLevel = EShaderLevel.Normal; }
void Start() { ShaderLevel = EShaderLevel.High; }
void SetLOD_High() { ShaderLevel = EShaderLevel.High; }
void SetLOD_Low() { ShaderLevel = EShaderLevel.Low; }
void SetLOD_Normal() { ShaderLevel = EShaderLevel.Normal; }
void Start() { ShaderLevel = EShaderLevel.High; }