protected override void WriteData(ESPWriter writer) { writer.Write((SByte)SkillBonus1); writer.Write(SkillBonus1Amount); writer.Write((SByte)SkillBonus2); writer.Write(SkillBonus2Amount); writer.Write((SByte)SkillBonus3); writer.Write(SkillBonus3Amount); writer.Write((SByte)SkillBonus4); writer.Write(SkillBonus4Amount); writer.Write((SByte)SkillBonus5); writer.Write(SkillBonus5Amount); writer.Write((SByte)SkillBonus6); writer.Write(SkillBonus6Amount); writer.Write((SByte)SkillBonus7); writer.Write(SkillBonus7Amount); if (Unused == null) { writer.Write(new byte[2]); } else { writer.Write(Unused); } writer.Write(MaleHeight); writer.Write(FemaleHeight); writer.Write(MaleWeight); writer.Write(FemaleWeight); writer.Write((UInt32)RaceFlags); }
public override void WriteData(ESPWriter writer) { if (EditorID != null) { EditorID.WriteBinary(writer); } if (ObjectBounds != null) { ObjectBounds.WriteBinary(writer); } if (Model != null) { Model.WriteBinary(writer); } if (NodeIndex != null) { NodeIndex.WriteBinary(writer); } if (Sound != null) { Sound.WriteBinary(writer); } if (Data != null) { Data.WriteBinary(writer); } }
partial void WriteValue2(ESPWriter writer) { if (Value2 != null) { Value2.WriteBinary(writer); } }
public void WriteBinary(ESPWriter writer) { writer.Write(Red); writer.Write(Green); writer.Write(Blue); writer.Write(Alpha_Unused); }
public override void WriteBinary(ESPWriter writer) { if (Data != null) { Data.WriteBinary(writer); } if (CompiledScript != null) { CompiledScript.WriteBinary(writer); } if (ScriptSource != null) { ScriptSource.WriteBinary(writer); } if (LocalVariables != null) { foreach (var item in LocalVariables) { item.WriteBinary(writer); } } WriteReferences(writer); WriteLocalReference(writer); WriteGlobalReference(writer); }
protected override void WriteData(ESPWriter writer) { writer.Write(MinAttenuationDistance); writer.Write(MaxAttenuationDistance); writer.Write(FrequencyAdjustmentPercentage); writer.Write(Unused); writer.Write((UInt32)SoundDataFlags); writer.Write(StaticAttenuationcdB); writer.Write(StopTime); writer.Write(StartTime); writer.Write(AttenuationCurvePoint1); writer.Write(AttenuationCurvePoint2); writer.Write(AttenuationCurvePoint3); writer.Write(AttenuationCurvePoint4); writer.Write(AttenuationCurvePoint5); writer.Write(ReverbAttenuationControl); writer.Write(Priority); if (Unknown == null) { writer.Write(new byte[8]); } else { writer.Write(Unknown); } }
protected override void WriteData(ESPWriter writer) { writer.Write(Layer0); writer.Write(Layer1); writer.Write(Layer2); writer.Write(Layer3); }
public override void WriteData(ESPWriter writer) { if (EditorID != null) { EditorID.WriteBinary(writer); } if (Version != null) { Version.WriteBinary(writer); } if (NavigationMapInfoList != null) { foreach (var item in NavigationMapInfoList) { item.WriteBinary(writer); } } if (NavigationConnectionInfoList != null) { foreach (var item in NavigationConnectionInfoList) { item.WriteBinary(writer); } } }
public override void WriteData(ESPWriter writer) { if (EditorID != null) { EditorID.WriteBinary(writer); } if (Model != null) { Model.WriteBinary(writer); } if (NamedBodyParts != null) { foreach (var item in NamedBodyParts) { item.WriteBinary(writer); } } if (BodyParts != null) { foreach (var item in BodyParts) { item.WriteBinary(writer); } } if (Ragdoll != null) { Ragdoll.WriteBinary(writer); } }
protected override void WriteData(ESPWriter writer) { Direct.WriteBinary(writer); IndirectWorld.WriteBinary(writer); writer.Write(IndirectGridY); writer.Write(IndirectGridX); }
public override void WriteData(ESPWriter writer) { if (EditorID != null) { EditorID.WriteBinary(writer); } if (ObjectBounds != null) { ObjectBounds.WriteBinary(writer); } if (ChanceNone != null) { ChanceNone.WriteBinary(writer); } if (LeveledObjectFlags != null) { LeveledObjectFlags.WriteBinary(writer); } if (LeveledList != null) { foreach (var item in LeveledList) { item.WriteBinary(writer); } } if (Model != null) { Model.WriteBinary(writer); } }
public override void WriteBinary(ESPWriter writer) { if (PartNode != null) { PartNode.WriteBinary(writer); } if (VATSTarget != null) { VATSTarget.WriteBinary(writer); } if (IKDataStartNode != null) { IKDataStartNode.WriteBinary(writer); } if (Data != null) { Data.WriteBinary(writer); } if (LimbReplacementModel != null) { LimbReplacementModel.WriteBinary(writer); } if (GoreEffectsTargetBone != null) { GoreEffectsTargetBone.WriteBinary(writer); } if (TextureFileHashes != null) { TextureFileHashes.WriteBinary(writer); } }
protected override void WriteData(ESPWriter writer) { writer.Write((UInt32)Emotion); writer.Write(EmotionValue); if (Unused1 == null) { writer.Write(new byte[4]); } else { writer.Write(Unused1); } writer.Write(ResponseNumber); if (Unused2 == null) { writer.Write(new byte[3]); } else { writer.Write(Unused2); } Sound.WriteBinary(writer); writer.Write((Byte)UseEmotionAnimation); if (Unused3 == null) { writer.Write(new byte[3]); } else { writer.Write(Unused3); } }
public override void WriteBinary(ESPWriter writer) { if (ItemText != null) { ItemText.WriteBinary(writer); } if (ResultText != null) { ResultText.WriteBinary(writer); } if (Flags != null) { Flags.WriteBinary(writer); } if (DisplayNote != null) { DisplayNote.WriteBinary(writer); } if (SubMenu != null) { SubMenu.WriteBinary(writer); } if (Script != null) { Script.WriteBinary(writer); } if (Conditions != null) { foreach (var item in Conditions) { item.WriteBinary(writer); } } }
protected override void WriteData(ESPWriter writer) { foreach (var temp in Forms) { temp.WriteBinary(writer); } }
public override void WriteData(ESPWriter writer) { foreach (Subrecord sub in Subrecords) { sub.WriteBinary(writer); } }
protected override void WriteData(ESPWriter writer) { foreach (var temp in Bones) { writer.Write(temp); } }
protected override void WriteData(ESPWriter writer) { writer.Write((UInt32)MagicEffectFlags); writer.Write(BaseCost); AssociatedItem.WriteBinary(writer); writer.Write((Int32)MagicSchool); writer.Write((Int32)ResistanceType); writer.Write(Unknown); if (Unused == null) { writer.Write(new byte[2]); } else { writer.Write(Unused); } Light.WriteBinary(writer); writer.Write(ProjectileSpeed); EffectShader.WriteBinary(writer); ObjectDisplayShader.WriteBinary(writer); EffectSound.WriteBinary(writer); BoltSound.WriteBinary(writer); HitSound.WriteBinary(writer); AreaSound.WriteBinary(writer); writer.Write(ConstantEffectEnchantmentFactor); writer.Write(ConstantEffectBarterFactor); writer.Write((UInt32)Archetype); writer.Write((Int32)ActorValue); }
public override void WriteData(ESPWriter writer) { if (EditorID != null) { EditorID.WriteBinary(writer); } if (Model != null) { Model.WriteBinary(writer); } if (Data != null) { Data.WriteBinary(writer); } if (DecalData != null) { DecalData.WriteBinary(writer); } if (TextureSet != null) { TextureSet.WriteBinary(writer); } if (Sound1 != null) { Sound1.WriteBinary(writer); } if (Sound2 != null) { Sound2.WriteBinary(writer); } }
protected override void WriteData(ESPWriter writer) { string data = String.Join("\0", Strings); writer.Write(data.ToCharArray()); writer.Write((byte)0); }
protected override void WriteData(ESPWriter writer) { Right.WriteBinary(writer); Left.WriteBinary(writer); Bottom.WriteBinary(writer); Top.WriteBinary(writer); }
protected override void WriteData(ESPWriter writer) { Layer0.WriteBinary(writer); Layer1.WriteBinary(writer); Layer2.WriteBinary(writer); Layer3.WriteBinary(writer); }
protected override void WriteData(ESPWriter writer) { writer.Write(BarterValue); writer.Write(BigGunsValue); writer.Write(EnergyWeaponsValue); writer.Write(ExplosivesValue); writer.Write(LockpickValue); writer.Write(MedicineValue); writer.Write(MeleeWeaponsValue); writer.Write(RepairValue); writer.Write(ScienceValue); writer.Write(GunsValue); writer.Write(SneakValue); writer.Write(SpeechValue); writer.Write(SurvivalValue); writer.Write(UnarmedValue); writer.Write(BarterOffset); writer.Write(BigGunsOffset); writer.Write(EnergyWeaponsOffset); writer.Write(ExplosivesOffset); writer.Write(LockpickOffset); writer.Write(MedicineOffset); writer.Write(MeleeWeaponsOffset); writer.Write(RepairOffset); writer.Write(ScienceOffset); writer.Write(GunsOffset); writer.Write(SneakOffset); writer.Write(SpeechOffset); writer.Write(SurvivalOffset); writer.Write(UnarmedOffset); }
public override void WriteBinary(ESPWriter writer) { Marker.WriteBinary(writer); if (Unknown1 != null) { Unknown1.WriteBinary(writer); } if (AudioLocation != null) { AudioLocation.WriteBinary(writer); } if (Unknown2 != null) { Unknown2.WriteBinary(writer); } if (Unknown3 != null) { Unknown3.WriteBinary(writer); } if (Unknown4 != null) { Unknown4.WriteBinary(writer); } }
partial void WriteDummyIgnore(ESPWriter writer) { if (Location2 != null) { Location2.WriteBinary(writer); } }
public override void WriteData(ESPWriter writer) { if (EditorID != null) { EditorID.WriteBinary(writer); } if (ObjectBounds != null) { ObjectBounds.WriteBinary(writer); } if (Name != null) { Name.WriteBinary(writer); } if (Model != null) { Model.WriteBinary(writer); } if (Destructable != null) { Destructable.WriteBinary(writer); } if (Unknown != null) { Unknown.WriteBinary(writer); } if (Sound != null) { Sound.WriteBinary(writer); } }
partial void WriteValue1(ESPWriter writer) { if (Value1 != null) { Value1.WriteBinary(writer); } }
protected override void WriteData(ESPWriter writer) { writer.Write(Density); writer.Write(MinSlope); writer.Write(MaxSlope); writer.Write(Unused1); writer.Write(UnitFromWaterAmount); if (Unused2 == null) { writer.Write(new byte[2]); } else { writer.Write(Unused2); } writer.Write((UInt32)UnitFromWaterType); writer.Write(PositionRange); writer.Write(HeightRange); writer.Write(ColorRange); writer.Write(WavePeriod); writer.Write((Byte)Flags); if (Unused3 == null) { writer.Write(new byte[3]); } else { writer.Write(Unused3); } }
public override void WriteData(ESPWriter writer) { if (EditorID != null) { EditorID.WriteBinary(writer); } if (Name != null) { Name.WriteBinary(writer); } if (LargeIcon != null) { LargeIcon.WriteBinary(writer); } if (SmallIcon != null) { SmallIcon.WriteBinary(writer); } if (Script != null) { Script.WriteBinary(writer); } if (Description != null) { Description.WriteBinary(writer); } if (Data != null) { Data.WriteBinary(writer); } WriteValue1(writer); WriteValue2(writer); }
public override void WriteData(ESPWriter writer) { if (EditorID != null) { EditorID.WriteBinary(writer); } if (Model != null) { Model.WriteBinary(writer); } if (Conditions != null) { foreach (var item in Conditions) { item.WriteBinary(writer); } } if (RelatedIdles != null) { RelatedIdles.WriteBinary(writer); } if (Data != null) { Data.WriteBinary(writer); } }