public void setRotationAnglesShape(ERotationAngle rotationAngle) { switch (rotationAngle) { case ERotationAngle.TRIANGLE: setRotationAngles(triangleAngles); break; case ERotationAngle.SQUARE: setRotationAngles(squareAngles); break; case ERotationAngle.PENTAGON: setRotationAngles(pentagonAngles); break; case ERotationAngle.HEXAGON: setRotationAngles(hexagonAngles); break; case ERotationAngle.OCTAGON: setRotationAngles(octagonAngles); break; } }
public void setShape(ERotationAngle shape) { triangleObject.SetActive(false); squareObject.SetActive(false); octagonObject.SetActive(false); switch (shape) { case ERotationAngle.TRIANGLE: triangleObject.SetActive(true); break; case ERotationAngle.SQUARE: squareObject.SetActive(true); break; case ERotationAngle.OCTAGON: octagonObject.SetActive(true); break; } }