public FMaterialShaderMapId(FArchive Ar) { var bIsLegacyPackage = Ar.Ver < EUnrealEngineObjectUE4Version.PURGED_FMATERIAL_COMPILE_OUTPUTS; if (!bIsLegacyPackage) { QualityLevel = (EMaterialQualityLevel)Ar.Read <int>(); FeatureLevel = (ERHIFeatureLevel)Ar.Read <int>(); } else { var LegacyQualityLevel = (EMaterialQualityLevel)Ar.Read <byte>(); // Is it enum? } CookedShaderMapIdHash = new FSHAHash(Ar); if (!bIsLegacyPackage) { LayoutParams = new FPlatformTypeLayoutParameters(Ar); } }
public FMaterialShaderMapId(FMaterialResourceProxyReader Ar) { var bIsLegacyPackage = Ar.Ver < (UE4Version)260; if (!bIsLegacyPackage) { QualityLevel = (EMaterialQualityLevel)Ar.Read <int>(); FeatureLevel = (ERHIFeatureLevel)Ar.Read <int>(); } else { var legacyQualityLevel = Ar.Read <byte>(); } // Cooked so can assume this is valid CookedShaderMapIdHash = new FSHAHash(Ar); if (!bIsLegacyPackage) { LayoutParams = Ar.Read <FPlatformTypeLayoutParameters>(); } }