private void IniciarArticulo(int index)
        {
            switch (index)
            {
            case 0:
                EP0.Volver();
                break;

            case 1:
                EP1.Volver();
                break;

            case 2:
                EP2.Volver();
                break;

            case 3:
                EP3.Volver();
                break;

            case 4:
                EP4.Volver();
                break;

            case 5:
                EP5.Volver();
                break;
            }
        }
Exemple #2
0
 // Use this for initialization
 void Start()
 {
     enemies = GameObject.Find ("tankAlien").GetComponent < EP3 > ();
 }