public static void SwapToAimedPed() { int player = PLAYER.PLAYER_ID(); if (!PLAYER.GET_ENTITY_PLAYER_IS_FREE_AIMING_AT(player, RPC.FreePointer)) { return; } int aimedEntity = PS4.Extension.ReadInt32(RPC.FreePointer); if (!ENTITY.IS_ENTITY_A_PED(aimedEntity)) { return; } ChangePed(player, aimedEntity); }