void Start() { EModLibWrapper.InstantiateEx(); EModLibWrapper.createPersonEx(0); EModLibWrapper.inStimulusEx(0, 0.5, 0.5); EModLibWrapper.StartEx(); }
// Start is called before the first frame update void Start() { rb = GetComponent <Rigidbody>(); rend = GetComponent <Renderer>(); //Fetch the Material from the Renderer of the GameObject mMaterial = GetComponent <Renderer>().material; clickTime = 0.0f; count = 0; SetCountText(); winText.text = ""; mPersonId = EModLibWrapper.createPersonEx(0); Debug.Log("PersonID " + mPersonId); }