protected override void Initialize() { _hospital = new Hospital(this, 15); _ambulance = new Ambulance(this, 15); _callCenter = new EmergencyCallCenter(this); disaster = new Disaster(this, 5); _emsVehicle = new EMSVehicle(this); _rescueVehicle = new RescueVehicle(this); //SetPatients(10); savedPatients = new List <Patient>(); }
protected override void Initialize() { _hospital = new Hospital(this, 15); _ambulanceManager = new AmbulanceManager(this); _ambulance = new Ambulance(this); _callCenter = new EmergencyCallCenter(this); _emsVehicle = new EMSVehicle(this); _rescueVehicle = new RescueVehicle(this); patients = new List <Patient>(); // set num of patients with status immediate = 3; delayed = 4; minor = 5; dead = 2; // set 14 patients for (int i = 0; i < immediate; i++) { patients.Add(new Patient(this, PATIENT_STATUS.Immediate)); } for (int i = 0; i < delayed; i++) { patients.Add(new Patient(this, PATIENT_STATUS.Delayed)); } for (int i = 0; i < minor; i++) { patients.Add(new Patient(this, PATIENT_STATUS.Minor)); } for (int i = 0; i < dead; i++) { patients.Add(new Patient(this, PATIENT_STATUS.Dead)); } }