public void SetStaminaChangeEnabled(bool isEnabled, ELockStaminaReason inReason) { if (!isEnabled) { _staminaLock.Lock(inReason); } else { _staminaLock.Unlock(inReason); } }
public void SetStaminaChangeEnabled(bool isEnabled, ELockStaminaReason inReason) { SetStaminaChangeEnabledResult = isEnabled; SetStaminaChangeEnabledReason = inReason; }