Exemple #1
0
        private void Update()
        {
            EGarbage pre = _garbageBin;

            if (Input.GetKeyDown(KeyCode.H))
            {
                _garbageBin = EGarbage.Kitchen;
            }
            if (Input.GetKeyDown(KeyCode.J))
            {
                _garbageBin = EGarbage.Recyclable;
            }
            if (Input.GetKeyDown(KeyCode.K))
            {
                _garbageBin = EGarbage.Harmful;
            }
            if (Input.GetKeyDown(KeyCode.L))
            {
                _garbageBin = EGarbage.Residual;
            }
            if (_garbageBin != pre)
            {
                PlayerFacade.OnGarbageBinChanged?.Invoke(_garbageBin);
            }
        }
 public static ConfGarbageBin GetByCategory(EGarbage category)
 {
     if (CategoryDict == null)
     {
         if (Dict == null)
         {
             Dict = ConfUtil.LoadConf <ConfGarbageBin>();
         }
         CategoryDict = new Dictionary <int, ConfGarbageBin>(Dict.Count);
         foreach (var pair in Dict)
         {
             CategoryDict.Add((int)pair.Value._category, pair.Value);
         }
     }
     CategoryDict.TryGetValue((int)category, out var conf);
     return(conf);
 }
 private void OnGarbageBinChanged(EGarbage category)
 {
     _garbageBinImg.sprite = ConfGarbageBin.GetByCategory(category)?.Icon;
 }