//update the suggest depth based on current chose fractal private void loadSuggestedDepth() { EFractalType currentSelectedFractal = (EFractalType)comboBoxFractal.SelectedItem; int suggestedDepth = 0; //pick the corresponding value to the selected item in the combo box switch (currentSelectedFractal) { case EFractalType.Tree: suggestedDepth = Constants.SUGGESTED_DEPTH_TREE; break; case EFractalType.KochSnowflake: suggestedDepth = Constants.SUGGESTED_DEPTH_KOCHFLAKE; break; case EFractalType.SierpinskiGasket: suggestedDepth = Constants.SUGGESTED_DEPTH_SIERGASKET; break; case EFractalType.Vicsek: suggestedDepth = Constants.SUGGESTED_DEPTH_VICSEK; break; case EFractalType.AltVicsek: suggestedDepth = Constants.SUGGESTED_DEPTH_ALT_VICSEK; break; case EFractalType.Dragon: suggestedDepth = Constants.SUGGESTED_DEPTH_DRAGON; break; } //change the depth value automatically numericUpDownDepth.Value = suggestedDepth; }
//generate the chosen fractal object public Fractal GenerateFractal(EFractalType fractalType) { Fractal newFractal = null; //choose fractal based on enum input switch (fractalType) { case EFractalType.Tree: newFractal = new Tree(); break; case EFractalType.KochSnowflake: newFractal = new KochSnowflake(); break; case EFractalType.SierpinskiGasket: newFractal = new SierpinskiGasket(); break; case EFractalType.Vicsek: newFractal = new Vicsek(); break; case EFractalType.AltVicsek: newFractal = new AltVicsek(); break; case EFractalType.Dragon: newFractal = new Dragon(); break; } //give it back return(newFractal); }
public static void ReadFractalType(XmlReader reader, string name, ref EFractalType fractalType) { string attr = reader.GetAttribute(name); if (attr != null) { fractalType = (EFractalType)Enum.Parse(typeof(EFractalType), attr); } }
public KIFSIteration(EFractalType type, Vector3 preRotation, Vector3 PostRotation, double scale, Vector3 offset, int repeats) { _FractalType = type; _PreRotation = preRotation; _PostRotation = PostRotation; _Scale = scale; _Offset = offset; _Repeats = repeats; }
public static void ReadFractalType(XmlReader reader, string name, ref EFractalType fractalType) { string attr = reader.GetAttribute(name); if (attr != null) { fractalType = (EFractalType)Enum.Parse(typeof(EFractalType), attr); } }
public KIFSIteration(EFractalType type, Vector3 preRotation, Vector3 PostRotation, double scale, Vector3 offset, int repeats) { _FractalType = type; _PreRotation = preRotation; _PostRotation = PostRotation; _Scale = scale; _Offset = offset; _Repeats = repeats; }
//the Go button private void buttonGo_Click(object sender, EventArgs e) { this.Cursor = Cursors.WaitCursor; clearCanvas(); //get values from controls EFractalType chosenFractal = (EFractalType)comboBoxFractal.SelectedItem; int depth = (int)numericUpDownDepth.Value; //create controller with form values FractalDisplayController fracController = new FractalDisplayController(mainCanvas, chosenFractal); fracController.RunFractal(depth); this.Cursor = Cursors.Default; }
private void SetName(EFractalType fractalType) { switch (fractalType) { case EFractalType.Tetra: label5.Content = "T E T R A H E D R O N"; break; case EFractalType.Menger: label5.Content = "M E N G E R"; break; case EFractalType.Cube: label5.Content = "C U B E"; break; } }
private void SetName(EFractalType fractalType) { switch (fractalType) { case EFractalType.Tetra: label5.Content = "T E T R A H E D R O N"; break; case EFractalType.Menger: label5.Content = "M E N G E R"; break; case EFractalType.Cube: label5.Content = "C U B E"; break; } }
public FractalDisplayController(Graphics inMainCanvas, EFractalType chosenFractal) { mainCanvas = inMainCanvas; fracFac = new FractalFactory(); currentFractal = fracFac.GenerateFractal(chosenFractal); }