Exemple #1
0
 void TryConnect(string wid, bool useToken, int retries, int timeout)
 {
     re.Reset();
     if (retries < 0)
     {
         this.InvokeX(() =>
         {
             MessageBox.Show(this, "Timed out, max retry limit reached. Wrong world id?", "Timeout", MessageBoxButtons.OK, MessageBoxIcon.Exclamation);
             EnableMainPanel();
         });
         return;
     }
     //if (cachedToken == null)
     //    if (useToken) cli = new EEWClient(File.ReadAllText(EEWClient.TokenPath));
     //    else
     //    {
     //        var creds = File.ReadAllLines(EEWClient.TokenPath);
     //        cli = new EEWClient(creds[0], creds[1], out cachedToken);
     //    }
     //else cli = new EEWClient(cachedToken);
     //cli.OnMessage += (o, e) =>
     //{
     //    if (e.Type == MessageType.SelfInfo) username = e.GetString(0);
     //};
     //string token;
     try
     {
         string token = null;
         this.InvokeX(() => token = Clipboard.GetText());
         cli = new EEUClient(token);
         cli.OnDisconnect += OnDisconnect;
         cli.Connect();
     }
     catch (Exception ex)
     {
         this.InvokeX(() =>
         {
             MessageBox.Show(this, "Make sure you copied your EEU token to clipboard.\n" + ex.ToString(), "Error connecting", MessageBoxButtons.OK, MessageBoxIcon.Error);
             EnableMainPanel();
         });
         return;
     }
     con = cli.CreateWorldConnection(wid);
     //con.UseAsync = true;
     //con.UseLocking = false;
     con.OnMessage += OnMessage;
     con.Init();
     if (!re.Wait(timeout))
     {
         cli?.Dispose();
         TryConnect(wid, useToken, retries - 1, timeout + 750);
     }
 }
Exemple #2
0
        private void button1_Click(object sender, EventArgs e)
        {
            if (button1.Text == "disconnect")
            {
                button1.Enabled = false;
                players.Clear();
                zones.Clear();
                listBox1.Items.Clear();
                listBox2.Items.Clear();
                cli?.Dispose();
                b?.Dispose();
                b2?.Dispose();
                g?.Dispose();
                g2?.Dispose();
                pictureBox1.Image = null;
                pictureBoxWithInterpolationMode1.Image = null;
                button1.Text    = "connect";
                button1.Enabled = true;
                return;
            }
            button1.Enabled = false;
            var wid = textBox1.Text;

            File.WriteAllText(WIDPATH, wid);
            try
            {
                cli = new EEUClient(Clipboard.GetText());
                cli.Connect();
            }
            catch (Exception ex)
            {
                MessageBox.Show(ex.ToString());
                button1.Enabled = true;
                return;
            }
            data              = new RoomData();
            cli.OnDisconnect += delegate(object o, CloseEventArgs ee) { MessageBox.Show(ee.ToString(), "OnDisconnect", MessageBoxButtons.OK, MessageBoxIcon.Error); };
            con            = cli.CreateWorldConnection(wid);
            con.OnMessage += OnMessage;
            con.Init();
            button1.Text    = "disconnect";
            button1.Enabled = true;
        }
Exemple #3
0
        //CountdownEvent ce = new CountdownEvent(1);
        private void OnMessage(object sender, EEUniverse.Library.Message m)
        {
            void die()
            {
                cli.Dispose(); panelMain.InvokeX(() => EnableMainPanel());
            }

            switch (m.Type)
            {
            case MessageType.Init:
                re.Set();
                if (m.GetString(7) != m.GetString(1))
                {
                    die();
                    MessageBox.Show("not world owner", ".w.", MessageBoxButtons.OK, MessageBoxIcon.Error);
                    return;
                }

                world = new RoomData(parsePlayerData: false);
                world.Parse(m);
                int       ww = world.Width, wh = world.Height;
                Stopwatch s = Stopwatch.StartNew();
                //ce.Reset();
                Task.Run(() =>
                {
                    //void PlaceBlock(int layer, int x, int y, int id)
                    //{
                    //    ce.AddCount();
                    //    con.SendAsync(MessageType.PlaceBlock, layer, x, y, id).ContinueWith((_) => ce.Signal());
                    //}
                    for (int j = 0; j < imgh; j++)    //y
                    {
                        int yy = j + y;
                        if (yy >= wh)
                        {
                            break;                     //out of bounds
                        }
                        for (int i = 0; i < imgw; i++) //x
                        {
                            int xx = i + x;
                            if (xx >= ww)
                            {
                                break;              //out of bounds
                            }
                            int b = idgrid[i, j];
                            if (skiptransparent && b == (int)BlockId.Black)
                            {
                                continue;
                            }
                            int l = ((BlockId)b).IsBackground() ? 0 : 1;

                            if (world[l, xx, yy].Id != b)
                            {
                                con.PlaceBlock(l, xx, yy, b);
                            }
                            if (l == 0)
                            {
                                if (glass)
                                {
                                    if (world[1, xx, yy].Id != (int)BlockId.Clear)
                                    {
                                        con.PlaceBlock(1, xx, yy, (int)BlockId.Clear);
                                    }
                                }
                                else if (world[1, xx, yy].Id != 0)
                                {
                                    con.PlaceBlock(1, xx, yy, 0);
                                }
                            }
                            //else if (i == 1)
                            //{
                            //    PlaceBlock(0, xx, yy, 0);//get rid of bg behind fg
                            //}
                        }
                    }
                    //Console.WriteLine(s.Elapsed);

                    //ce.Signal();
                    //ce.Wait();
                    s.Stop();
                    Console.WriteLine(s.Elapsed);
                    die();
                });
                break;
            }
        }