public void DisposeObject() { EDistanceFieldCollider.DistanceFieldCollider_delete(m_objectPtr); }
public void ModifyObject() { m_distPtr = m_distanceField.CellPtr; m_objectPtr = EDistanceFieldCollider.DistanceFieldCollider_new(m_distPtr, m_distanceField.Stride, m_distanceField.Width, m_distanceField.Height, m_distanceField.Depth, m_distanceField.Spacing); }