Exemple #1
0
        public void UpdateCard(ECards card)
        {
            switch (card)
            {
            case ECards.BLUE_CARD:
                blue.SetActive(true);
                blue.GetComponent <Animator>().SetTrigger("Increase");
                CrossPlay();
                break;

            case ECards.ORANGE_CARD:
                orange.SetActive(true);
                orange.GetComponent <Animator>().SetTrigger("Increase");
                CrossPlay();
                break;

            case ECards.PURPLE_CARD:
                purple.SetActive(true);
                purple.GetComponent <Animator>().SetTrigger("Increase");
                CrossPlay();
                break;

            default:
                break;
            }
        }
 public bool HasCard(ECards card)
 {
     return(_inventory.HasCard(card));
 }
Exemple #3
0
 public bool HasCard(ECards card)
 {
     return(_cards.Contains(card));
 }
Exemple #4
0
 private void AddCard(ECards card)
 {
     SoundManager.Play2D(_takeCardKey);
     _cards.Add(card);
     _gui.UpdateCard(card);
 }