public void OnEvent(EAnimEventType p_Type) { AnimEvent animEvent = m_animEvents[(Int32)p_Type]; if (animEvent != null) { animEvent.InvokeCallbacks(); } }
public void RegisterAnimationCallback(EAnimEventType p_Type, Action p_Callback) { AnimEvent animEvent = m_animEvents[(Int32)p_Type]; if (animEvent == null) { animEvent = (m_animEvents[(Int32)p_Type] = new AnimEvent()); } animEvent.RegisterCallback(p_Callback); }