void OnServerInitialized() { LoadDefaultMessages(); if (plugins.Exists("ZoneManager")) { ok = true; } else { PrintWarning("Install ZoneManager!"); ok = false; } radzonedata = dataFile.ReadObject <Dictionary <string, List <string> > >(); List <string> pos; if (!radzonedata.TryGetValue("Position", out pos)) { //first datafile creating ("position" does not exist) safecfg(); Puts("BattleRoyale RadZone created for first time."); } else { Puts("BattleRoyale RadZone datafile loaded."); } execcfg(); }
private void LoadData() { try { popupData = popupdata.ReadObject <PopUpData>(); if (popupData.rules.Count == 0) { LoadDefaultRuleList(); Puts("Loading Default Rules List"); } if (popupData.commands.Count == 0) { LoadDefaultCommandList(); Puts("Loading Default Command List"); } if (popupData.notices.Count == 0) { LoadDefaultNoticeList(); Puts("Loading Default Notice List"); } Puts("Loaded {0} Rules", popupData.rules.Count); Puts("Loaded {0} Commands", popupData.commands.Count); Puts("Loaded {0} Notices", popupData.notices.Count); } catch { Puts("Failed to load PopUpData"); popupData = new PopUpData(); } }
void Init() { LoadDefaultConfig(); LoadDefaultMessages(); permission.RegisterPermission(permAuto, this); playerPrefs = dataFile.ReadObject <Dictionary <string, int> >(); }
void LoadData() { try { playData = TimeData.ReadObject <PlayData>(); timeCache = playData.timeData; } catch { playData = new PlayData(); } try { referData = ReferralData.ReadObject <RefData>(); } catch { referData = new RefData(); } try { permData = PermissionData.ReadObject <PermData>(); } catch { permData = new PermData(); } }
void LoadData() { try { ftData = FTDATA.ReadObject <FactionTaxData>(); if (ftData == null) { ftData = new FactionTaxData(); } } catch { Puts("Couldn't load FactionsTax data, creating new datafile"); ftData = new FactionTaxData(); } if (ftData.TaxBox == null) { ftData.TaxBox = new Dictionary <ushort, XYZ>(); } if (ftData.TaxPayers == null) { ftData.TaxPayers = new Dictionary <ushort, List <ulong> >(); } if (ftData.TaxTimers == null) { ftData.TaxTimers = new Dictionary <int, PlayerTimers>(); } }
void LoadSavedData() { locationConfig = Interface.Oxide.DataFileSystem.GetFile("GeoIP-Locations"); locationData = locationConfig.ReadObject <LocationData>(); blockConfig = Interface.Oxide.DataFileSystem.GetFile("GeoIP-Blocks"); blockData = blockConfig.ReadObject <BlockData>(); }
void OnServerInitialized() { wipeTime = wipeFile.ReadObject <DateTime>(); if (wipeTime == default(DateTime)) { wipeTime = DateTime.Now; } }
void OnServerInitialized() { playersBlocked = saveFile.ReadObject <List <ulong> >() ?? new List <ulong>(); foreach (var playerId in playersBlocked) { RemoveIgnore(playerId); } playersBlocked.Clear(); }
void LoadData() { kit = RespawnKitDataFile.ReadObject <RespawnKitData>(); if (kit == null || kit.belt.Count == 0) { InitializeKit(); SaveData(); } }
/// <summary> /// Called when plugin initalizes /// This section is used to "prep" the plugin and any related / config data /// </summary> void Init() { // Read the configuration data LoadAffectedStructures(); LoadMessages(); permission.RegisterPermission(permAllowed, this); playerPrefs = dataFile.ReadObject <Dictionary <ulong, bool> >(); }
void Init() { Users = dataFile.ReadObject <List <ulong> >(); LoadDefaultConfig(); RegisterPermissions(); cmd.AddChatCommand("ah", this, "cmdAdminHammer"); cmd.AddChatCommand("adminhammer", this, "cmdAdminHammer"); }
private void Init() { permission.RegisterPermission("blueprintshare.toggle", this); LoadDefaultConfig(); playerData = Interface.Oxide.DataFileSystem.GetFile("BlueprintShare"); sharingEnabledList = playerData.ReadObject <Dictionary <string, bool> >(); }
private void Init() { Users = dataFile.ReadObject <List <ulong> >(); LoadDefaultConfig(); permission.RegisterPermission(permAllow, this); cmd.AddChatCommand("ah", this, "CmdAdminHammer"); cmd.AddChatCommand("adminhammer", this, "CmdAdminHammer"); }
private void LoadData() { try { storedData = OutputData.ReadObject <StoredData>(); ingredientList = storedData.table; } catch { Puts("Old data file found, will attempt converting it."); try { storedData = new StoredData(); var oldData = OutputData.ReadObject <StoredData_PreVersion_1_1_0>(); foreach (var item in oldData.table) { var rustItemInfo = ItemManager.itemList.FirstOrDefault(x => x.shortname.Equals(item.Key)); ItemInfo newItemInfo = rustItemInfo != null ? new ItemInfo { itemName = item.Key, useGlobalMaxItemsPerRecycle = true, maxItemsPerRecycle = Mathf.CeilToInt(Mathf.Max(1f, (float)rustItemInfo.stackable * 0.1f)), ingredients = new List <ItemIngredient>() } : new ItemInfo { itemName = item.Key, ingredients = new List <ItemIngredient>() }; foreach (var ing in item.Value) { newItemInfo.ingredients.Add(ing); } storedData.table.Add(newItemInfo); } ingredientList = storedData.table; Puts("Convertion done."); } catch { Puts("Failed to load data, creating new file"); storedData = new StoredData(); } } }
void LoadData() { try { spawnsData = data.ReadObject <SpawnsData>(); } catch { spawnsData = new SpawnsData(); } }
void LoadData() { try { casData = casdata.ReadObject <CASData>(); } catch { casData = new CASData(); } }
private void Init() { LoadDefaultConfig(); playerPrefs = dataFile.ReadObject <Dictionary <string, bool> >(); permission.RegisterPermission(permBuild, this); foreach (var type in lockableTypes) { permission.RegisterPermission($"{Title.ToLower()}.{type}", this); } }
void LoadData() { try { storedCars = data.ReadObject <List <uint> >(); } catch { storedCars = new List <uint>(); } }
void LoadData() { try { ixpData = data.ReadObject <IXPData>(); } catch { ixpData = new IXPData(); } }
private void LoadData() { try { storedData = data.ReadObject <StoredData>(); } catch { storedData = new StoredData(); } }
void Loaded() { #if !RUST throw new NotSupportedException($"This plugin does not support {(covalence.Game ?? "this game")}"); #endif LoadDefaultConfig(); LoadDefaultMessages(); playerPrefs = dataFile.ReadObject <Dictionary <ulong, int> >(); cmd.AddChatCommand(GetMessage("ChatCommand"), this, "AutoDoorChatCmd"); }
void LoadData() { try { clsData = clsdata.ReadObject <CLSData>(); } catch { clsData = new CLSData(); } }
void LoadData() { try { crsData = crsdata.ReadObject <CRSData>(); } catch { crsData = new CRSData(); } }
void Init() { LoadDefaultConfig(); LoadDefaultMessages(); playerPrefs = dataFile.ReadObject <Dictionary <string, bool> >(); foreach (var type in types) { permission.RegisterPermission($"{Title.ToLower()}.{type}", this); } }
public virtual void Load() { if (Compressed) { LoadCompressed(); return; } if (!_file.Exists()) { Save(); } Instance = _file.ReadObject <Type>(); if (Instance == null) { Instance = Activator.CreateInstance <Type>(); Save(); } return; }
void LoadKit() { try { kit = funKitFile.ReadObject <WeaponSet>() ?? new WeaponSet(); } catch { kit = new WeaponSet(); } }
void loadData() { try { storedData = DataFile.ReadObject <StoredData>(); } catch (Exception E) { Puts(E.ToString()); } }
void LoadData() { try { data = Data.ReadObject <ZDData>(); } catch { data = new ZDData(); } }
void LoadData() { try { equalData = data.ReadObject <EqualizerData>(); } catch { equalData = new EqualizerData(); } }
void LoadData() { try { playersBinds = playersKeys_file.ReadObject <Dictionary <ulong, Dictionary <string, string> > >(); } catch (Exception) { playersBinds = new Dictionary <ulong, Dictionary <string, string> >(); } }