public void Dispose()
 {
     if (m_Atlas != null)
     {
         m_Atlas.Dispose();
     }
     m_Atlas = null;
     if (m_ClipRects.IsCreated)
     {
         m_ClipRects.Dispose();
     }
     if (m_Transforms.IsCreated)
     {
         m_Transforms.Dispose();
     }
     m_AtlasReallyCreated = false;
 }