public void CollectionsStuffCode() { DynamicArray myarr = new DynamicArray(); for (int i = 0; i < 12; i++) { myarr.AddElement(i); } myarr.Execute(); LinkedListManager list = new LinkedListManager(); for (int i = 0; i < 12; i++) { list.AddElement(i); } for (LinkedList i = list.GetRoot(); i != null; i = i.GetNext()) { Console.WriteLine(i.GetElement()); } DynamicArrayWithParamter <String> arr2 = new DynamicArrayWithParamter <string>(); arr2.AddElement("Hello"); List <Int32> cslist = new List <int>(); cslist.Add(20); cslist.IndexOf(20); cslist.Remove(20); List <SomeClass> someClassList = new List <SomeClass>(); someClassList.Add(new SomeClass()); }