public LoadState(DwarfGame game, GameStateManager stateManager, WorldSettings settings) : base(game, "LoadState", stateManager) { Settings = settings; EnableScreensaver = true; Runner = new DwarfRunner(game); }
public LoadState(DwarfGame game, Overworld settings, LoadTypes LoadType) : base(game) { this.LoadType = LoadType; Settings = settings; EnableScreensaver = true; InitialEmbarkment = settings.InstanceSettings.InitalEmbarkment; InitialCell = settings.InstanceSettings.Cell; Runner = new DwarfRunner(game); }