static void Init() { DuplicateSpecial window = (DuplicateSpecial)GetWindow(typeof(DuplicateSpecial), true, "Duplicate special"); window.Show(); }
public static void ShowWindow() { DuplicateSpecial d = EditorWindow.GetWindow(typeof(DuplicateSpecial)) as DuplicateSpecial; d.instantiatedObjects = new List <GameObject>(); }
static void Init() { DuplicateSpecial window = (DuplicateSpecial)EditorWindow.GetWindow(typeof(DuplicateSpecial)); window.Show(); }