public static DuoBaoPanelScript CreateQiangDuoPanel() { UnityEngine.Object obj = PrefabLoader.loadFromPack("GX/pbDuoBaoPanel"); if (obj != null) { GameObject go = Instantiate(obj) as GameObject; DuoBaoPanelScript cc = go.GetComponent <DuoBaoPanelScript>(); return(cc); } return(null); }
void Awake() { _instance = this; }