bool CheckEnterCondition(ContentType type) { uint openCondition = 0; uint stringIdx = 699; //해당 던전은 {0}렙부터 입장가능합니다. if (type != ContentType.ARENA) { DungeonTable.ContentsOpenInfo content = _LowDataMgr.instance.GetFirstContentsOpenInfo((byte)type); if (content.OpenType == 1)//업데이트 컨텐츠 { SceneManager.instance.SetNoticePanel(NoticeType.Message, 0, _LowDataMgr.instance.GetStringCommon(1307)); return(false); } openCondition = content.ConditionValue1; if (content.ConditionType1 == 2) //전투력 { stringIdx = 729; //전투력 {0} 이상만 가능합니다. } } else//차관은 etc에엮여있어서따로뺏음 { openCondition = _LowDataMgr.instance.GetEtcTableValue <uint>(EtcID.PvpEnterLv); } uint flagValue = stringIdx == 699 ? NetData.instance.UserLevel : NetData.instance.GetUserInfo()._TotalAttack; if (flagValue < openCondition) //입장렙 or 전투력이 안대 { SceneManager.instance.SetNoticePanel(NoticeType.Message, 0, string.Format(_LowDataMgr.instance.GetStringCommon(stringIdx), openCondition)); return(false); } return(true); }
public override void Init() { SceneManager.instance.sw.Reset(); SceneManager.instance.sw.Start(); SceneManager.instance.showStopWatchTimer("Dungeon panel, Init() start"); base.Init(); ViewObjs[0].SetActive(true); ViewObjs[1].SetActive(false); ViewObjs[2].SetActive(false); CharInven = NetData.instance.GetUserInfo(); UIHelper.CreateEffectInGame(PnTouchEff[0].transform, "Fx_UI_partner_select_01"); UIHelper.CreateEffectInGame(PnTouchEff[1].transform, "Fx_UI_partner_select_01"); SetMaterialReadyPopup(); //컨텐츠 입장레벨 byte[] enterTypes = new byte[] { (byte)ContentType.TOWER, 0, (byte)ContentType.EQUIP_DUNGEON, (byte)ContentType.SKILL_DUNGEON, (byte)ContentType.BOSS_RAID, }; uint myLv = NetData.instance.GetUserInfo()._Level; uint myAttack = NetData.instance.GetUserInfo()._TotalAttack; for (int i = 0; i < EnterLock.Length; i++) { Transform tf = EnterLock[i].gameObject.transform; uint openCondition = 0; uint stringIdx = 1023; //{0}렙에열림(1023), {0}전투력에열림(1024) if (enterTypes[i] != 0) { DungeonTable.ContentsOpenInfo content = _LowDataMgr.instance.GetFirstContentsOpenInfo(enterTypes[i]); if (content.OpenType == 1)//업데이트 컨텐츠 { UILabel enterLvLabel = tf.FindChild("Txt").GetComponent <UILabel>(); enterLvLabel.text = string.Format(_LowDataMgr.instance.GetStringCommon(1307)); EnterLock[i].SetActive(true); continue; } openCondition = content.ConditionValue1; if (content.ConditionType1 == 2) { stringIdx = 1024; } } else//차관은 etc에엮여있어서따로뺏음 { openCondition = _LowDataMgr.instance.GetEtcTableValue <uint>(EtcID.PvpEnterLv); } uint flagValue = stringIdx == 1023 ? myLv : myAttack; if (flagValue < openCondition) //입장렙 or 전투력이 안대 { UILabel enterLvLabel = tf.FindChild("Txt").GetComponent <UILabel>(); enterLvLabel.text = string.Format(_LowDataMgr.instance.GetStringCommon(stringIdx), openCondition); EnterLock[i].SetActive(true); continue; } EnterLock[i].SetActive(false); } Transform listTf = transform.FindChild("List"); EventDelegate.Set(listTf.FindChild("Gold").GetComponent <UIEventTrigger>().onClick, delegate() { if (!CheckEnterCondition(ContentType.EQUIP_DUNGEON)) { return; } CurGameMode = GAME_MODE.SPECIAL_GOLD; EquipLvGroup.CoercionTab(0); transform.FindChild("Background/bg").gameObject.SetActive(false); //NetworkClient.instance.SendPMsgCoinBattleQueryC(); }); EventDelegate.Set(listTf.FindChild("Exp").GetComponent <UIEventTrigger>().onClick, delegate() { if (!CheckEnterCondition(ContentType.SKILL_DUNGEON)) { return; } CurGameMode = GAME_MODE.SPECIAL_EXP; SkillLvGroup.CoercionTab(0); transform.FindChild("Background/bg").gameObject.SetActive(false); // NetworkClient.instance.SendPMsgExpBattleQueryC(); }); /* * EventDelegate.Set(listTf.FindChild("Raid_0").GetComponent<UIEventTrigger>().onClick, delegate () { * * if (!CheckEnterCondition(ContentType.BOSS_RAID_1)) * return; * * //CheckOpenTutorial(OpenTutorialType.BOSS_RAID); * * CurGameMode = GAME_MODE.RAID; * CurSubMode = 1; * RaidLvGroup.CoercionTab(0); * }); * * EventDelegate.Set(listTf.FindChild("Raid_1").GetComponent<UIEventTrigger>().onClick, delegate () { * * if (!CheckEnterCondition(ContentType.BOSS_RAID_2) ) * return; * * //CheckOpenTutorial(OpenTutorialType.BOSS_RAID); * CurGameMode = GAME_MODE.RAID; * CurSubMode = 2; * RaidLvGroup.CoercionTab(0); * }); * * EventDelegate.Set(listTf.FindChild("Raid_2").GetComponent<UIEventTrigger>().onClick, delegate () { * * if (!CheckEnterCondition(ContentType.BOSS_RAID_3) ) * return; * * //CheckOpenTutorial(OpenTutorialType.BOSS_RAID); * CurGameMode = GAME_MODE.RAID; * CurSubMode = 3; * RaidLvGroup.CoercionTab(0); * }); * * EventDelegate.Set(listTf.FindChild("MultyRaid_0").GetComponent<UIEventTrigger>().onClick, delegate () { * * if (!CheckEnterCondition(ContentType.MULTY_BOSS_RAID_1)) * return; * * CurGameMode = GAME_MODE.MULTI_RAID; * CurSubMode = 1; * RaidLvGroup.CoercionTab(0); * }); */ EventDelegate.Set(listTf.FindChild("MultyRaid_1").GetComponent <UIEventTrigger>().onClick, delegate() { SceneManager.instance.SetNoticePanel(NoticeType.Message, 0, _LowDataMgr.instance.GetStringCommon(174)); }); EventDelegate.Set(listTf.FindChild("MultyRaid_2").GetComponent <UIEventTrigger>().onClick, delegate() { SceneManager.instance.SetNoticePanel(NoticeType.Message, 0, _LowDataMgr.instance.GetStringCommon(174)); }); EventDelegate.Set(listTf.FindChild("Pvp").GetComponent <UIEventTrigger>().onClick, delegate() { if (!CheckEnterCondition(ContentType.ARENA)) { return; } base.Hide(); UIMgr.OpenArenaPanel(); }); EventDelegate.Set(listTf.FindChild("Tower").GetComponent <UIEventTrigger>().onClick, delegate() { if (!CheckEnterCondition(ContentType.TOWER)) { return; } base.Hide(); UIMgr.OpenTowerPanel(); }); /* * EventDelegate.Set(listTf.FindChild("Colosseum").GetComponent<UIEventTrigger>().onClick, delegate () { * * if (!CheckEnterCondition(ContentType.COLOSSEUM) ) * return; * * base.Hide(); * UIMgr.OpenColosseumPanel(0); * }); */ EventDelegate.Set(ViewObjs[1].transform.FindChild("BtnReady").GetComponent <UIButton>().onClick, delegate() { uint limitLevel = 0, dungeonId = 0; if (CurGameMode == GAME_MODE.RAID) { List <DungeonTable.SingleBossRaidInfo> raidLowList = _LowDataMgr.instance.GetLowDataBossRaidList(); int count = raidLowList.Count; for (int i = 0; i < count; i++) { DungeonTable.SingleBossRaidInfo raidLow = raidLowList[i]; if (CurSubMode != raidLow.Type || raidLow.level != CurLevelDifficulty) { continue; } limitLevel = raidLow.levelLimit; break; } } else { List <DungeonTable.MultyBossRaidInfo> raidLowList = _LowDataMgr.instance.GetLowDataMultyBossInfoList((byte)CurSubMode); int count = raidLowList.Count; for (int i = 0; i < count; i++) { DungeonTable.MultyBossRaidInfo raidLow = raidLowList[i]; if (raidLow.level != CurLevelDifficulty) { continue; } dungeonId = raidLow.raidId; limitLevel = raidLow.EnterLevel; break; } } if (NetData.instance.UserLevel < limitLevel)//레벨 부족 무시한다 { string msg = string.Format(_LowDataMgr.instance.GetStringCommon(699), limitLevel); SceneManager.instance.SetNoticePanel(NoticeType.Message, 0, msg); return; } if (CurGameMode == GAME_MODE.RAID) { NetworkClient.instance.SendPMsgBossBattleQueryC(CurSubMode); } else { int now = 0, max = 0; NetData.instance.GetUserInfo().GetCompleteCount(EtcID.MultyBossRaid1Count, ref now, ref max); if (max <= now) { uiMgr.AddErrorPopup((int)ErrorCode.ER_MultiBossCreateRoomS_DailyTime_Error); return; } NetworkClient.instance.SendPMsgMultiBossCreateRoomC(dungeonId); } }); RaidLvGroup.Initialize(delegate(int arr) { CurLevelDifficulty = arr + 1; for (int i = 0; i < EffRaidSelect.childCount; i++) { EffRaidSelect.GetChild(i).gameObject.SetActive(i == arr); SelectBoss[i].SetActive(i == arr); } OnClickRaid(CurGameMode == GAME_MODE.MULTI_RAID, CurSubMode); }); EventDelegate.Set(ViewObjs[2].transform.FindChild("Character/CharView/BtnPartnerSlot_0").GetComponent <UIEventTrigger>().onClick, delegate() { if (PartnerModelRoot[0].gameObject.activeSelf) { return; } base.Hide(); UIMgr.OpenReadyPopup(CurGameMode, this, 0, 0); }); EventDelegate.Set(ViewObjs[2].transform.FindChild("Character/CharView/BtnPartnerSlot_1").GetComponent <UIEventTrigger>().onClick, delegate() { if (PartnerModelRoot[1].gameObject.activeSelf) { return; } base.Hide(); UIMgr.OpenReadyPopup(CurGameMode, this, 0, 0); }); EventDelegate.Set(ViewObjs[2].transform.FindChild("Character/BtnStartGame").GetComponent <UIButton>().onClick, delegate() {//준비창으로 변경 base.Hide(); //PvpReadyPopup.SetActive(false); UIMgr.OpenReadyPopup(GAME_MODE.ARENA, this, 0, 0); }); EquipLvGroup.Initialize(delegate(int arr) { if (EquipLvGroup.transform.GetChild(arr).FindChild("Lvguide").gameObject.activeSelf) { SceneManager.instance.SetNoticePanel(NoticeType.Message, 171); return; } MaterialDungeonLevelDifficulty = arr + 1; for (int i = 0; i < EquipLvGroup.transform.childCount; i++) { GameObject select = EquipLvGroup.transform.GetChild(i).transform.FindChild("cover").gameObject; select.SetActive(i == arr); } OnClickEquipAndSkillDungeon(true); }); SkillLvGroup.Initialize(delegate(int arr) { if (SkillLvGroup.transform.GetChild(arr).FindChild("Lvguide").gameObject.activeSelf) { SceneManager.instance.SetNoticePanel(NoticeType.Message, 171); return; } MaterialDungeonLevelDifficulty = arr + 1; for (int i = 0; i < SkillLvGroup.transform.childCount; i++) { GameObject select = SkillLvGroup.transform.GetChild(i).transform.FindChild("cover").gameObject; select.SetActive(i == arr); } OnClickEquipAndSkillDungeon(false); }); EffRaidSelect = UIHelper.CreateEffectInGame(RaidLvGroup.transform, "Fx_UI_Raid_select_set").transform; int length = EffRaidSelect.childCount; for (int i = 0; i < length; i++) { EffRaidSelect.GetChild(i).localPosition = RaidLvGroup.TabList[i].transform.localPosition; } for (int i = 0; i < RaidDropItem.Length; i++) { UIHelper.CreateInvenSlot(RaidDropItem[i]); } for (int i = 0; i < MaterialDungetnDropItem.Length; i++) { UIHelper.CreateInvenSlot(MaterialDungetnDropItem[i]); } MaterialDungeonInit(); SceneManager.instance.showStopWatchTimer("Dungeon panel, Init() finish"); }
/// <summary> 조건 체크. </summary> bool CheckContentsLink(Item.ContentsListInfo info, bool isClick) { bool isEnter = false; switch (info.ContentsType) { case 1: //조합 break; case 11: //차관 if (_LowDataMgr.instance.GetEtcTableValue <uint>(EtcID.PvpEnterLv) <= NetData.instance.UserLevel) { isEnter = true; } break; case 12: //난투장 List <DungeonTable.FreefightTableInfo> freeList = _LowDataMgr.instance.GetLowDataFreeFightList(); for (int i = 0; i < freeList.Count; i++) { if (NetData.instance.UserLevel < freeList[i].MinenterLv || freeList[i].MaxenterLv < NetData.instance.UserLevel) { continue; } isEnter = true; break; } break; case 2: //모험 일반 case 3: //모험 어려움 uint require = 0; NetData.ClearSingleStageData stageData = null; if (!NetData.instance.GetUserInfo().ClearSingleStageDic.TryGetValue(info.ContentsIdx, out stageData)) { DungeonTable.StageInfo stageInfo = _LowDataMgr.instance.GetStageInfo(info.ContentsIdx); if (stageInfo != null && stageInfo.RequireStageId != null && 0 < stageInfo.RequireStageId.list.Count) { List <string> conList = stageInfo.RequireStageId.list; for (int i = 0; i < conList.Count; i++) { uint conIdx = uint.Parse(conList[i]); if (NetData.instance.GetUserInfo().ClearSingleStageDic.TryGetValue(conIdx, out stageData)) //이전 스테이지 클리어해야함. { continue; } require = 1; //진행 불가능 break; } } } if (require <= 0) { isEnter = true; } break; case 5: //보스레이드 DungeonTable.SingleBossRaidInfo bossRaid = _LowDataMgr.instance.GetSingleBossRaidLimitLevel(info.ContentsIdx); if (bossRaid.levelLimit <= NetData.instance.UserLevel) { isEnter = true; } break; case 6: //멀티 보스레이드 DungeonTable.MultyBossRaidInfo multyBossRaid = _LowDataMgr.instance.GetLowDataMultyBossInfo(info.ContentsIdx); if (multyBossRaid.levelLimit <= NetData.instance.UserLevel) { isEnter = true; } break; case 10: //길드 if (0 < NetData.instance.GetUserInfo()._GuildId) { isEnter = true; } break; case 4: //마계의탑 case 7: //콜로세움 case 8: //골드 던전 case 9: //경험치 던전 byte idx = 0; if (info.ContentsType == 4) { idx = (byte)9; } else if (info.ContentsType == 7) { idx = (byte)1; } else if (info.ContentsType == 8) { idx = (byte)3; } else if (info.ContentsType == 9) { idx = (byte)2; } DungeonTable.ContentsOpenInfo content = _LowDataMgr.instance.GetFirstContentsOpenInfo(idx); if (content.ConditionType1 == 2 && content.ConditionValue1 <= NetData.instance.GetUserInfo()._TotalAttack) { isEnter = true; } else if (content.ConditionType1 == 1 && content.ConditionValue1 <= NetData.instance.UserLevel) { isEnter = true; } break; } if (!isEnter) { if (isClick) { SceneManager.instance.SetNoticePanel(NoticeType.Message, 0, _LowDataMgr.instance.GetStringCommon(712)); } return(false); } return(true); }