Exemple #1
0
 public void PlayFinishSpine(DungeonManager.InsType type, bool isWin)
 {
     this.mIsWin  = isWin;
     this.mType   = type;
     this.mFXPool = new GameObject("FXPool");
     this.mFXPool.get_transform().set_parent(base.get_transform());
     this.mFXPool.get_transform().set_localScale(Vector3.get_one());
     this.mFXPool.get_transform().set_localPosition(Vector3.get_zero());
     this.mGodWeaponPanel.SetActive(false);
     this.PlaySpineFX();
 }
Exemple #2
0
 private void ExperienceInstanceEnd()
 {
     this.DungeonInstanceType = DungeonManager.InsType.MAIN;
     DungeonManager.Instance.SendChallengeDungeonReq(10101);
 }