//몬스터 소환 리스트 요청
    public void RequestMonsterSpawnList(DataPacket packet)
    {
        Console.WriteLine(packet.client.RemoteEndPoint.ToString() + "몬스터 소환 리스트 요청");

        RequestDungeonDataPacket requestDungeonDataPacket = new RequestDungeonDataPacket(packet.msg);
        RequestDungeonData       requestDungeonData       = requestDungeonDataPacket.GetData();

        DungeonLevelData dungeonLevelData = dungeonDatabase.GetDungeonBaseData(requestDungeonData.DungeonId).GetLevelData(requestDungeonData.DungeonLevel);

        MonsterSpawnListPacket monsterSpawnListPacket = new MonsterSpawnListPacket(dungeonLevelData);

        monsterSpawnListPacket.SetPacketId((int)ServerPacketId.MonsterSpawnList);

        byte[] msg = CreatePacket(monsterSpawnListPacket);

        packet = new DataPacket(msg, packet.client);

        lock (sendLock)
        {
            sendMsgs.Enqueue(packet);
        }
    }