private void LoadResource() { if (_instance != null) { Destroy(this.gameObject); ConnectData(); return; } skin.LoadResource(); MonsterData.Instance.InsertData(); dungeon.SetData(); SkillData.Instance.SetData(); TextData.Instance.SetData(); ImageData.Instance.SetData(); NpcData.Instance.SetData(); //여기부터 XML LOAD //Platform Check CheckPlatform(); //언어에 따라 XML에서 로드하는 데이타 LoadXml_Npc(); Test(); //PlayerData Load LoadXmlDocument(); }