public void Create_should_return_null_when_message_has_wrong_type() { var state = new DummySagaState(Guid.NewGuid()); var message = UnhandledMessage.New(); Func <StartDummySaga, DummySagaState> factory = (msg) => state; var sut = new LambdaSagaStateFactory <StartDummySaga, DummySagaState>(factory); var result = sut.Create(message); result.Should().BeNull(); }
public void Create_should_execute_factory() { var expectedState = new DummySagaState(Guid.NewGuid()); var expectedMessage = StartDummySaga.New(); Func <StartDummySaga, DummySagaState> factory = (msg) => { msg.Should().Be(expectedMessage); return(expectedState); }; var sut = new LambdaSagaStateFactory <StartDummySaga, DummySagaState>(factory); var result = sut.Create(expectedMessage); result.Should().Be(expectedState); }
public void Resolve_should_not_return_sagas() { var state = new DummySagaState(Guid.NewGuid()); var expectedHandler = NSubstitute.Substitute.For <IHandleMessage <StartDummySaga> >(); var messageHandlers = new[] { expectedHandler, NSubstitute.Substitute.ForPartsOf <DummySaga>(state), }; var sp = NSubstitute.Substitute.For <IServiceProvider>(); sp.GetService(typeof(IEnumerable <IHandleMessage <StartDummySaga> >)) .Returns(messageHandlers); var sut = new DefaultMessageHandlersResolver(sp); var handlers = sut.Resolve <StartDummySaga>(); handlers.Should().NotBeNullOrEmpty() .And.HaveCount(1) .And.Contain(expectedHandler); }