private void UpdateSettings()
 {
     if (_tick % 33 == 0)
     {
         if (SettingsUpdated)
         {
             SettingsUpdated = false;
             DsSet.SaveSettings();
             ResetShape(false);
             if (Session.Enforced.Debug == 3)
             {
                 Log.Line($"SettingsUpdated: server:{_isServer} - ShieldId [{Shield.EntityId}]");
             }
         }
     }
     else if (_tick % 34 == 0)
     {
         if (ClientUiUpdate)
         {
             ClientUiUpdate = false;
             if (!_isServer)
             {
                 DsSet.NetworkUpdate();
             }
         }
     }
 }
 private void SaveAndSendAll()
 {
     _firstSync = true;
     if (!_isServer)
     {
         return;
     }
     DsSet.SaveSettings();
     DsSet.NetworkUpdate();
     DsState.SaveState();
     DsState.NetworkUpdate();
     if (Session.Enforced.Debug >= 3)
     {
         Log.Line($"SaveAndSendAll: ShieldId [{Shield.EntityId}]");
     }
 }
Exemple #3
0
 private void UpdateSettings()
 {
     if (_tick % 33 == 0)
     {
         if (SettingsUpdated)
         {
             SettingsUpdated = false;
             DsSet.SaveSettings();
             ResetShape(false);
         }
     }
     else if (_tick % 34 == 0)
     {
         if (ClientUiUpdate)
         {
             ClientUiUpdate = false;
             DsSet.NetworkUpdate();
         }
     }
 }