// Let fighter consume the given drug public void ConsumeDrug(Drug drug, HumanoidFighter fighter) { drug.Consume(fighter); InventoryManager.Instance.ownDrugs.Remove(drug); UIManagementManager.Instance.RefreshInventoryView(); }
// Let fighter consume the given drug public void ConsumeDrug(Drug drug, HumanoidFighter fighter) { drug.Consume(fighter); InventoryManager.Instance.ownDrugs.Remove(drug); UIManagementManager.Instance.RefreshInventoryView(); }