internal void OnDroppingAmmo(DroppingAmmoEventArgs ev) { if (IsLobby) { ev.IsAllowed = false; } }
/// <summary> /// Called before dropping ammo. /// </summary> /// <param name="ev">The <see cref="DroppingAmmoEventArgs"/> instance.</param> public static void OnDroppingAmmo(DroppingAmmoEventArgs ev) => DroppingAmmo.InvokeSafely(ev);