public void Drop() { RemoveAllSources(); col.enabled = true; IsCollected = false; Dropped?.Invoke(); }
private void Drop() { _prevCell = null; Dropped.Invoke(0); _filledCellsCount = 0; _levelSettings.PlayDropSound(); }
public void Disconnect() { lock (DisconnectLock) { if (ConnectionState == ConnectionStates.Disconnected) { return; } _ackTimer?.Stop(); _sendTimer?.Stop(); ConnectionState = ConnectionStates.Disconnected; Debug.WriteLine($"Disconnect() ConnectionState={ConnectionState}"); _client?.Close(); Local = false; Logging.Instance.Log(LogTypes.Info, TAG, nameof(Disconnect), $"connection dropped"); Dropped?.Invoke(); Update?.Invoke(); if (CentralexState == CentralexStates.CentralexConnected) { _centralexReconnectTimer.Interval = 5000; _centralexReconnectTimer.Start(); } } }
public override bool MouseUp(MouseButtonEventArgs e) { if (ClientArea.Contains(e.X, e.Y)) { if (_playerManager.ControlledEntity == null) { return(false); } IEntity entity = _playerManager.ControlledEntity; var equipment = (EquipmentComponent)entity.GetComponent(ComponentFamily.Equipment); var hands = (HumanHandsComponent)entity.GetComponent(ComponentFamily.Hands); if (CurrentEntity != null && CurrentEntity == _userInterfaceManager.DragInfo.DragEntity && hands.IsHandEmpty(hands.CurrentHand)) //Dropped from us to us. (Try to) unequip it to active hand. { _userInterfaceManager.DragInfo.Reset(); equipment.DispatchUnEquipToHand(CurrentEntity.Uid); return(true); } if (CurrentEntity == null && _userInterfaceManager.DragInfo.IsEntity && _userInterfaceManager.DragInfo.IsActive) { Dropped?.Invoke(this, _userInterfaceManager.DragInfo.DragEntity); return(true); } } return(false); }
void Start() { image = GetComponent <Image>(); dropTrue = false; dropped = item.GetComponent <Dropped>(); collection = Camera.main.transform.Find("Collection"); pivot = Camera.main.transform.Find("Pivot"); }
public void ShrinkBack() { if (Dropped != null) { Dropped.ShrinkBack(); Dropped = null; } }
Dropped GetRandomDrop(int level) { var drop = SelectRandomItem(level); var result = new Dropped(); result.item = drop.item; result.number = drop.GetRandomNumber(level); return(result); }
public void OnGripReleased(object sender, ControllerGripArgs e) { if (!handIsIn) { return; } Connect(sender, false, gameObject); Dropped?.Invoke(this); }
public Task MarkAsDroppedAsync(IEntity entityWhoDropped) { if (Dropped != null) { return(Dropped.Invoke(this, entityWhoDropped)); } return(Task.CompletedTask); }
private Dropped GetRandomDrop(DropLevel drop) { Dropped dropped = new Dropped(); PotentialDrop potentialDrop = SelectDrop(drop); dropped.item = potentialDrop.item; dropped.number = potentialDrop.GetRandomNumber(); return(dropped); }
public void DoDrop(Collectible prefab) { var newcol = Instantiate(prefab, _startPos, Quaternion.identity); Dropped s = new Dropped(); var v = Random.insideUnitCircle * _radiusRange.Value; s.Dest = new Vector3(_startPos.x + v.x, _startPos.y, _startPos.z + v.y); s.Collect = newcol; _collectibles.Add(s); }
Dropped GetRandomDrop(int dropTier) { Dropped randomDrop = new Dropped(); DropConfig dropConfig = SelectRandomItem(dropTier); randomDrop.item = GetByLevel(dropConfig.item, dropTier); randomDrop.number = dropConfig.GetRandomNumber(dropTier); return(randomDrop); }
private void ReceiveHandle(object arg) { var line = arg as String; try { var args = new Answer(line); switch (args.Message) { case "Hello": Reseted?.Invoke(); break; case "dropped": Dropped?.Invoke(int.Parse(args.Values["N"])); break; case "queued": Queued?.Invoke(int.Parse(args.Values["N"])); break; case "started": Started?.Invoke(int.Parse(args.Values["N"])); break; case "completed": Completed?.Invoke(int.Parse(args.Values["N"]), args.Values); break; case "failed": Failed?.Invoke(int.Parse(args.Values["N"]), line); break; case "debug": Debug?.Invoke(line); break; case "error": Error?.Invoke(line); break; default: break; } if (args.Values.ContainsKey("Q")) { SetQ(int.Parse(args.Values["Q"]), int.Parse(args.Values["N"])); } } catch { Logger.Instance.Error(this, "exception", line); } }
/// <summary> /// Called when dropping a file onto the row. /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void Row_Drop(object sender, DragEventArgs e) { string[] files = (string[])e.Data.GetData(DataFormats.FileDrop, false); if (files == null || files.Length != 1) { return; } System.Collections.Generic.KeyValuePair <int, string> pair = new System.Collections.Generic.KeyValuePair <int, string>(this.Index, files[0]); Dropped?.Invoke(pair, e); }
public bool Drop(object sender, GamePiece sprite, Action <Sprite> onHandled, DragEventArgs e) { var eventArgs = new DropEventArgs() { Sprite = sprite, OnHandled = onHandled, DragCurrent = e.DragCurrent, DragStart = e.DragStart, DragStop = e.DragStop, Button = e.Button }; Dropped?.Invoke(sender, eventArgs); return(eventArgs.Handled); }
private void Painel_DragDrop(object sender, DragEventArgs e) { if (e.Data.GetDataPresent(typeof(Tarefa))) { Tarefa data = (Tarefa)e.Data.GetData(typeof(Tarefa)); if (CanDrop(data)) { ResetColor(); if (Dropped != null) { Dropped.Invoke(this, e); } } } }
/// <summary> /// Enqueue items to failure queue. /// </summary> /// <param name="items"></param> private void EnqueueFailures(IReadOnlyList <T> items) { var dropped = new List <T>(items.Count); foreach (var item in items) { if (IsFaultListFull && _faultQueue.TryDequeue(out var drop)) { dropped.Add(drop); } _faultQueue.Enqueue(item); } if (dropped.Any()) { Dropped?.Invoke(dropped); } }
public void ImportMousePressed(MouseEvent e) { int mx = e.X - position.X; int my = e.Y - position.Y; List <DropListItem> itemList = Dropped.ItemList; foreach (DropListItem iter in itemList) { if (iter.IsIn(mx, my)) { Dropped.SetSelection(iter); ShrinkBack(); return; } } ShrinkBack(); }
public void Act(Dropped message) { if (ProcessHeader(message.Header, message)) { return; } // My next node disconnected // Me --> dead --> if (message.Addr == NextAddr) { _log.LogWarn(_clock, _id, "My Next node dropped."); NextAddr = NextNextAddr; NextNextAddr = message.NextNextAddr != _options.Address ? message.NextNextAddr : ""; _log.LogWarn(_clock, _id, $"Next: {NextAddr}, NextNext: {NextNextAddr}, Leader: {leaderId}"); } // My next next node disconnected // Me --> node --> dead else if (message.Addr == NextNextAddr) { _log.LogWarn(_clock, _id, "My Next Next node dropped."); NextNextAddr = message.NextAddr; message.Header = CreateHeader(message.Header.Id); PassMessage(node => node.Drop(message)); _log.LogWarn(_clock, _id, $"Next: {NextAddr}, NextNext: {NextNextAddr}, Leader: {leaderId}"); } // My previous node disconnected else if (message.NextAddr == _options.Address) { _log.LogWarn(_clock, _id, "My previous node disconnected."); message.NextNextAddr = NextAddr; message.Header = CreateHeader(message.Header.Id); PassMessage(node => node.Drop(message)); _log.LogWarn(_clock, _id, $"Next: {NextAddr}, NextNext: {NextNextAddr}, Leader: {leaderId}"); } else { message.Header = CreateHeader(message.Header.Id); PassMessage(node => node.Drop(message)); } }
public void OnExtendedMessage(IPeerWireClient peerWireClient, byte[] bytes) { BDict dictionary = (BDict)BencodingUtils.Decode(bytes); if (!dictionary.ContainsKey(ADDED_KEY) && !dictionary.ContainsKey(ADDED_FLAGS_KEY) && !dictionary.ContainsKey(DROPPED_KEY)) { return; } if (dictionary.ContainsKey(ADDED_KEY) && dictionary.ContainsKey(ADDED_FLAGS_KEY)) { var pexList = (BString)dictionary[ADDED_KEY]; var pexFlags = (BString)dictionary[ADDED_FLAGS_KEY]; for (int i = 0; i < pexList.ByteValue.Length / 6; i++) { var ip = Unpack.UInt32(pexList.ByteValue, i * 6, Unpack.Endianness.Little); var port = Unpack.UInt16(pexList.ByteValue, (i * 6) + 4, Unpack.Endianness.Big); var flags = pexFlags.ByteValue[i]; var ipAddr = new IPEndPoint(ip, port); Added?.Invoke(peerWireClient, this, ipAddr, flags); } } else //if (d.ContainsKey(DROPPED_KEY)) { BString pexList = (BString)dictionary[DROPPED_KEY]; for (int i = 0; i < pexList.ByteValue.Length / 6; i++) { var ip = Unpack.UInt32(pexList.ByteValue, i * 6, Unpack.Endianness.Little); var port = Unpack.UInt16(pexList.ByteValue, (i * 6) + 4, Unpack.Endianness.Big); var ipAddr = new IPEndPoint(ip, port); Dropped?.Invoke(peerWireClient, this, ipAddr); } } }
public bool Drop(ItemModel item) { if (item == null) { return(false); } if (Dropped == null) { Dropped = new ObservableCollection <ItemModel>(); } if (Dropped.Contains(item)) { return(true); } Dropped.Add(item); OnPropertyChanged("Dropped"); OnPropertyChanged("DroppedItems"); return(true); }
void dragElement_MouseMove(object sender, MouseEventArgs e) { FrameworkElement dragElement = (FrameworkElement)sender; if (startPoint != null && Mouse.LeftButton == MouseButtonState.Pressed) { Point currentPos = e.GetPosition(null); if ((Math.Abs(currentPos.X - startPoint.Value.X) > SystemParameters.MinimumHorizontalDragDistance) || (Math.Abs(currentPos.Y - startPoint.Value.Y) > SystemParameters.MinimumVerticalDragDistance)) { object dataObject = dataObjectFactory(dragElement); startPoint = null; DragDropEffects de = DragDrop.DoDragDrop(dragElement, dataObject, allowedEffects); //Leap of faith Dropped?.Invoke(dragElement, de); } } else { startPoint = null; } }
private void OnDropped() { Dropped?.Invoke(this, null); }
void Start() { anim = GetComponent <Animation>(); dropped = GetComponent <Dropped>(); used = GetComponent <Used>(); }
internal virtual void OnDropped() => Dropped?.Invoke(this, EventArgs.Empty);
protected virtual void OnDrop() { isBeingDragged = false; Dropped?.Invoke(this, EventArgs.Empty); }
public void OnDrop(ItemDroppedEventData data) { AudioManager.Instance.PlayItemPlace(Item); Dropped?.Invoke(data); }
private void OnDropped(object sender, EventArgs e) { Dropped?.Invoke(this, null); }
private void RTSender_Dropped(int N) { Logger.Instance.Debug(this, "unlock", "dropped"); waitResponse.Reset(); Dropped?.Invoke(N); }