void UpdateWaterDrop() { bool bShouldDrop = Input.GetMouseButton(1); if (!DropWaterComp.DroppingWater && bShouldDrop) { DropWaterComp.DropWaterStart(); } else if (DropWaterComp.DroppingWater && !bShouldDrop) { DropWaterComp.DropWaterStop(); } }
void UpdateWaterDrop() { bool bShouldDrop = Input.GetAxis(ReleaseWaterName) > 0.3f; if (DropWaterComp) { if (!DropWaterComp.DroppingWater && bShouldDrop) { DropWaterComp.DropWaterStart(); } else if (DropWaterComp.DroppingWater && !bShouldDrop) { DropWaterComp.DropWaterStop(); } } }