public void OnConfirmTeamButton() { capSlot.GetDroppedItem(); pilSlot.GetDroppedItem(); mechSlot.GetDroppedItem(); gunSlot.GetDroppedItem(); try { CreateTeam(); } catch (Exception ex) { Debug.Log(errorMessage + ": " + ex.ToString()); throw; } }
public void OnMakePlayButton() { enemyCardSlot.GetDroppedItem(); playerCardSlot.GetDroppedItem(); }