private static List <ItemDrop.ItemData> GetDropListItems(DropTable dropTable) { try { var context = DropLinkCache.GetLink(dropTable); var dropTemplates = DropConfigManager.GetPossibleDrops(context, dropTable); #if DEBUG Log.LogDebug("Potential drops: " + dropTemplates.Count); foreach (var drop in dropTemplates) { Log.LogDebug("\t" + drop.Drop.m_item.name); } #endif if (dropTemplates.Count == 0) { return(new(0)); } return(DropTableManager.GetItemDrops(dropTable, context)); } catch (Exception e) { Log.LogError("Error during calculation of item drops", e); return(new(0)); } }
private static List <GameObject> GetDropList(DropTable dropTable, int dropCount) { try { var context = DropLinkCache.GetLink(dropTable); var dropTemplates = DropConfigManager.GetPossibleDrops(context, dropTable); if (dropTemplates.Count == 0) { return(new(0)); } return(DropTableManager.GetDrops(dropTable, context)); } catch (Exception e) { Log.LogError("Error during calculation of item drops", e); return(new(0)); } }
private static bool UseOriginal(DropTable dropTable) { return(DropLinkCache.GetLink(dropTable)?.EntityConfig is null); }