Exemple #1
0
        /// <inheritdoc />
        protected override void InitializeDropItemGroups()
        {
            base.InitializeDropItemGroups();

            var flameOfCondor = this.Context.CreateNew <DropItemGroup>();

            flameOfCondor.Chance      = 0.001;
            flameOfCondor.Description = "Flame of Condor";
            flameOfCondor.PossibleItems.Add(this.GameConfiguration.Items.First(item => item.Group == 13 && item.Number == 52));
            this.MapDefinition !.DropItemGroups.Add(flameOfCondor);
            this.GameConfiguration.DropItemGroups.Add(flameOfCondor);
        }
Exemple #2
0
        /// <inheritdoc />
        protected override void InitializeDropItemGroups()
        {
            base.InitializeDropItemGroups();
            var feather = this.Context.CreateNew <DropItemGroup>();

            feather.Chance              = 0.001;
            feather.Description         = "Loch's Feather";
            feather.MinimumMonsterLevel = 82;
            feather.PossibleItems.Add(this.GameConfiguration.Items.First(item => item.Group == 13 && item.Number == 14));
            this.MapDefinition !.DropItemGroups.Add(feather);
            this.GameConfiguration.DropItemGroups.Add(feather);
        }