void slidingText_SequenceReachedMonitoredState() { coolPanel.SetTextureWithBackground(Content.Load <Texture2D>("WavyEffect1"), true); //Alex's awesome reset function titleText1.Reset(); }
public override void Reset() { greatDropInFont.Reset(); pDropInFont.Reset(); oDropInFont.Reset(); nDropInFont.Reset(); gDropInFont.Reset(); base.Reset(); }
public override void Reset() { titleDropInFont.Reset(); base.Reset(); }