/* CONSTRUCTOR */ public UtilityDroid(DroidMaterial material, DroidModel model, DroidColor color, bool hasToolbox, bool hasComputerConnection, bool hasArm) : base(material, model, color) { this.HasToolbox = hasToolbox; this.HasComputerConnection = hasComputerConnection; this.HasArm = hasArm; CalculateTotalCost(); }
/* CONSTRUCTOR */ public Droid(DroidMaterial material, DroidModel model, DroidColor color) { this.Material = material; this.Model = model; this.Color = color; CalculateTotalCost(); }
public JanitorDroid(DroidMaterial material, DroidModel model, DroidColor color, bool hasToolbox, bool hasComputerConnection, bool hasArm, bool hasTrashCompactor, bool hasVacuum) : base(material, model, color, hasToolbox, hasComputerConnection, hasArm) { this.HasTrashCompactor = hasTrashCompactor; this.HasVacuum = hasVacuum; CalculateTotalCost(); }
public void TestDroidDeployTimeIs10() { // Arrange DroidModel dm = new DroidModel(); // Act var result = 10; // Assert Assert.AreEqual(dm.GetDroidDeployTime(), result); }
public void TestDroidCurrentHealthIsZero() { // Arrange DroidModel dm = new DroidModel(); // Act var result = 0; // Assert Assert.AreEqual(dm.GetDroidCurrentHealth(), result); }
public void TestDroidMaxEnergyIsTen() { // Arrange DroidModel dm = new DroidModel(); // Act var result = 10; // Assert Assert.AreEqual(dm.GetDroidMaxEnergy(), result); }
public void SetDroidModel(DroidModel model) { _droidModel = model; }
// Constructor public ProtocolDroid(DroidMaterial material, DroidModel model, DroidColor color, int numberOfLanguages) : base(material, model, color) { this.NumberOfLanguages = numberOfLanguages; CalculateTotalCost(); }
public Droid() { _droidModel = new RepairDroidModel(); }
public Droid(DroidModel model) { _droidModel = model; }
/* CONSTRUCTOR */ public AstromechDroid(DroidMaterial material, DroidModel model, DroidColor color, bool hasToolbox, bool hasComputerConnection, bool hasArm, bool hasFireExtinguisher, int numberOfShips) : base(material, model, color, hasToolbox, hasComputerConnection, hasArm) { this.NumberOfShips = numberOfShips; this.HasFireExtinguisher = hasFireExtinguisher; }